// Set indicator height according to the indicator's height policy
if(mIndicatorHeightPolicy == Toolkit::ScrollBar::Fixed)
{
- mIndicator.SetSize(Self().GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width, mIndicatorFixedHeight);
+ mIndicator.SetProperty( Actor::Property::SIZE, Vector2( Self().GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width, mIndicatorFixedHeight) );
}
else
{
{
if(mIndicatorHeightPolicy == Toolkit::ScrollBar::Fixed)
{
- mIndicator.SetSize(size.width, mIndicatorFixedHeight);
+ mIndicator.SetProperty( Actor::Property::SIZE, Vector2( size.width, mIndicatorFixedHeight ) );
}
Control::OnSizeSet( size );
if(mIndicatorHeightPolicy == Toolkit::ScrollBar::Fixed)
{
- mIndicator.SetSize(Self().GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width, mIndicatorFixedHeight);
+ mIndicator.SetProperty( Actor::Property::SIZE, Vector2( Self().GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width, mIndicatorFixedHeight) );
}
}