mDefaultCamera.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
mDefaultCamera.SetType( type );
mDefaultCamera.SetNearClippingPlane( nearPlane );
mDefaultCamera.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
mDefaultCamera.SetType( type );
mDefaultCamera.SetNearClippingPlane( nearPlane );