* limitations under the License.
*
*/
+
// CLASS HEADER
#include "scene-impl.h"
{
faceSize = imageWidth / 6;
}
+ else
+ {
+ return;
+ }
unsigned int xOffset = cubeMap_index_x[cubeType][faceIndex] * faceSize;
unsigned int yOffset = cubeMap_index_y[cubeType][faceIndex] * faceSize;