*
* @param[in] rasterizedPixelData The pixel buffer with the rasterized pixels
*/
- void ApplyRasterizedImage( PixelDataPtr rasterizedPixelData );
+ void ApplyRasterizedImage( PixelData rasterizedPixelData );
private:
/**
- * @bried Rasterize the svg with the given size, and add it to the material.
+ * @bried Rasterize the svg with the given size, and add it to the renderer.
*
* @param[in] size The target size of the SVG rasterization.
*/