Normal-less objects now have their normals calculated so that they can be displayed...
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / renderers / renderer-string-constants.cpp
index baca920..319b596 100644 (file)
@@ -46,10 +46,11 @@ const char * const MATERIAL_URL( "materialUrl" );
 const char * const TEXTURES_PATH( "texturesPath" );
 const char * const SHADER_TYPE( "shaderType" );
 const char * const USE_MIPMAPPING( "useMipmapping" );
+const char * const USE_SOFT_NORMALS( "useSoftNormals" );
 
 //Primitive shape properties
 const char * const PRIMITIVE_SHAPE( "shape" );
-const char * const SHAPE_COLOR( "color" );
+const char * const SHAPE_COLOR( "shapeColor" );
 const char * const SLICES( "slices" );
 const char * const STACKS( "stacks" );
 const char * const SCALE_TOP_RADIUS( "scaleTopRadius" );