#include <dali-toolkit/internal/controls/renderers/image/image-renderer.h>
#include <dali-toolkit/internal/controls/renderers/svg/svg-renderer.h>
#include <dali-toolkit/internal/controls/renderers/mesh/mesh-renderer.h>
+#include <dali-toolkit/internal/controls/renderers/primitive/primitive-renderer.h>
#include <dali-toolkit/internal/controls/renderers/renderer-factory-cache.h>
#include <dali-toolkit/internal/controls/renderers/renderer-string-constants.h>
#include <dali-toolkit/internal/controls/renderers/image-atlas-manager.h>
{
rendererType = MESH;
}
+ else if( typeValue == PRIMITIVE_RENDERER )
+ {
+ rendererType = PRIMITIVE;
+ }
}
// check the url if exist, to decide the renderer type
rendererPtr = new MeshRenderer( *( mFactoryCache.Get() ) );
break;
}
+ case PRIMITIVE:
+ {
+ rendererPtr = new PrimitiveRenderer( *( mFactoryCache.Get() ) );
+ break;
+ }
case UNDEFINED:
default:
{