*/
// CLASS HEADER
-#include "renderer-factory-impl.h"
+#include <dali-toolkit/internal/controls/renderers/renderer-factory-impl.h>
// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
#include <dali/public-api/images/image.h>
#include <dali/public-api/object/property-array.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/public-api/object/type-registry-helper.h>
-// Internal HEADER
+// INTERNAL INCLUDES
#include <dali-toolkit/internal/controls/renderers/border/border-renderer.h>
#include <dali-toolkit/internal/controls/renderers/color/color-renderer.h>
+#include <dali-toolkit/internal/controls/renderers/debug/debug-renderer.h>
#include <dali-toolkit/internal/controls/renderers/gradient/gradient-renderer.h>
#include <dali-toolkit/internal/controls/renderers/npatch/npatch-renderer.h>
#include <dali-toolkit/internal/controls/renderers/image/image-renderer.h>
+#include <dali-toolkit/internal/controls/renderers/svg/svg-renderer.h>
+#include <dali-toolkit/internal/controls/renderers/mesh/mesh-renderer.h>
#include <dali-toolkit/internal/controls/renderers/renderer-factory-cache.h>
+#include <dali-toolkit/internal/controls/renderers/renderer-string-constants.h>
+#include <dali-toolkit/internal/controls/renderers/image-atlas-manager.h>
namespace
{
-const char * const RENDERER_TYPE_NAME( "renderer-type" );
-
-const char * const COLOR_RENDERER("color-renderer");
-const char * const BORDER_RENDERER("border-renderer");
-const char * const GRADIENT_RENDERER("gradient-renderer");
-const char * const IMAGE_RENDERER("image-renderer");
-const char * const N_PATCH_RENDERER("n-patch-renderer");
+const char * const BROKEN_RENDERER_IMAGE_URL( DALI_IMAGE_DIR "broken.png");
}
namespace Dali
} // namespace
-RendererFactory::RendererFactory()
+RendererFactory::RendererFactory( bool debugEnabled )
+:mDebugEnabled( debugEnabled )
{
}
{
}
-Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Property::Map& propertyMap )
+RendererFactory::RendererType RendererFactory::GetRendererType( const Property::Map& propertyMap )
{
- ControlRenderer* rendererPtr = NULL;
+ RendererType rendererType = UNDEFINED;
- Property::Value* type = propertyMap.Find( RENDERER_TYPE_NAME );
+ Property::Value* type = propertyMap.Find( RENDERER_TYPE );
std::string typeValue ;
if( type && type->Get( typeValue ))
{
- if( !mFactoryCache )
- {
- mFactoryCache = new RendererFactoryCache();
- }
-
- if( typeValue == COLOR_RENDERER )
+ if( typeValue == COLOR_RENDERER )
{
- rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
+ rendererType = COLOR;
}
- else if( typeValue == GRADIENT_RENDERER )
+ else if( typeValue == BORDER_RENDERER )
{
- rendererPtr = new GradientRenderer( *( mFactoryCache.Get() ) );
+ rendererType = BORDER;
}
- else if( typeValue == IMAGE_RENDERER )
+ else if( typeValue == GRADIENT_RENDERER )
{
- rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ) );
+ rendererType = GRADIENT;
}
- else if( typeValue == N_PATCH_RENDERER )
+ else if( typeValue == IMAGE_RENDERER )
{
- rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
+ rendererType = IMAGE;
}
- else if( typeValue == BORDER_RENDERER )
+ else if( typeValue == MESH_RENDERER )
{
- rendererPtr = new BorderRenderer( *( mFactoryCache.Get() ) );
+ rendererType = MESH;
}
}
- if( rendererPtr )
+ // check the url if exist, to decide the renderer type
+ if( rendererType == IMAGE || rendererType == UNDEFINED )
{
- rendererPtr->Initialize( propertyMap );
- }
- else
- {
- DALI_LOG_ERROR( "Renderer type unknown" );
+ Property::Value* imageURLValue = propertyMap.Find( IMAGE_URL_NAME );
+ std::string imageUrl;
+ if( imageURLValue && imageURLValue->Get( imageUrl ))
+ {
+ if( NinePatchImage::IsNinePatchUrl( imageUrl ) )
+ {
+ rendererType = N_PATCH;
+ }
+ else if( SvgRenderer::IsSvgUrl( imageUrl ) )
+ {
+ rendererType = SVG;
+ }
+ else
+ {
+ rendererType = IMAGE;
+ }
+ }
}
- return Toolkit::ControlRenderer( rendererPtr );
+ return rendererType;
}
-Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Vector4& color )
+Toolkit::ControlRenderer RendererFactory::CreateControlRenderer( const Property::Map& propertyMap )
{
- if( !mFactoryCache )
+ ControlRenderer* rendererPtr = NULL;
+
+ RendererType type = GetRendererType( propertyMap );
+ if( type != UNDEFINED)
{
- mFactoryCache = new RendererFactoryCache();
- }
+ if( !mFactoryCache )
+ {
+ mFactoryCache = new RendererFactoryCache();
+ }
- ColorRenderer* rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
- rendererPtr->SetColor( color );
+ if( mDebugEnabled )
+ {
+ return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
+ }
+ }
- return Toolkit::ControlRenderer( rendererPtr );
-}
+ switch( type )
+ {
+ case COLOR:
+ {
+ rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
+ break;
+ }
+ case GRADIENT:
+ {
+ rendererPtr = new GradientRenderer( *( mFactoryCache.Get() ) );
+ break;
+ }
+ case BORDER:
+ {
+ rendererPtr = new BorderRenderer( *( mFactoryCache.Get() ) );
+ break;
+ }
+ case IMAGE:
+ {
+ CreateAtlasManager();
+ rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
+ break;
+ }
+ case N_PATCH:
+ {
+ rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
+ break;
+ }
+ case SVG:
+ {
+ CreateAtlasManager();
+ rendererPtr = new SvgRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
+ break;
+ }
+ case MESH:
+ {
+ rendererPtr = new MeshRenderer( *( mFactoryCache.Get() ) );
+ break;
+ }
+ case UNDEFINED:
+ default:
+ {
+ break;
+ }
+ }
-bool RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, const Vector4& color )
-{
- ColorRenderer* rendererPtr = dynamic_cast< ColorRenderer* >( &GetImplementation( renderer ) );
if( rendererPtr )
{
- rendererPtr->SetColor( color );
- return false;
+ Actor actor;
+ rendererPtr->Initialize( actor, propertyMap );
}
else
{
- renderer = GetControlRenderer( color );
- return true;
+ DALI_LOG_ERROR( "Renderer type unknown" );
}
+
+ return Toolkit::ControlRenderer( rendererPtr );
}
-Toolkit::ControlRenderer RendererFactory::GetControlRenderer( float borderSize, const Vector4& borderColor )
+Toolkit::ControlRenderer RendererFactory::CreateControlRenderer( const Image& image )
{
if( !mFactoryCache )
{
mFactoryCache = new RendererFactoryCache();
}
- BorderRenderer* rendererPtr = new BorderRenderer( *mFactoryCache.Get() );
-
- if( !mFactoryCache )
- {
- mFactoryCache = new RendererFactoryCache();
- }
-
- rendererPtr->SetBorderSize( borderSize );
- rendererPtr->SetBorderColor( borderColor );
-
- return Toolkit::ControlRenderer( rendererPtr );
-}
-Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Image& image )
-{
- if( !mFactoryCache )
+ if( mDebugEnabled )
{
- mFactoryCache = new RendererFactoryCache();
+ return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
}
NinePatchImage npatchImage = NinePatchImage::DownCast( image );
}
else
{
- ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ) );
- rendererPtr->SetImage( image );
+ CreateAtlasManager();
+ ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
+ Actor actor;
+ rendererPtr->SetImage( actor, image );
return Toolkit::ControlRenderer( rendererPtr );
}
}
-bool RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, const Image& image )
+Toolkit::ControlRenderer RendererFactory::CreateControlRenderer( const std::string& url, ImageDimensions size )
{
- NinePatchImage npatchImage = NinePatchImage::DownCast( image );
- if( npatchImage )
- {
- NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
- if( rendererPtr )
- {
- rendererPtr->SetImage( npatchImage );
- return false;
- }
- }
- else
+ if( !mFactoryCache )
{
- ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
- if( rendererPtr )
- {
- rendererPtr->SetImage( image );
- return false;
- }
+ mFactoryCache = new RendererFactoryCache();
}
- renderer = GetControlRenderer( image );
- return true;
-}
-
-Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const std::string& url )
-{
- if( !mFactoryCache )
+ if( mDebugEnabled )
{
- mFactoryCache = new RendererFactoryCache();
+ return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
}
if( NinePatchImage::IsNinePatchUrl( url ) )
return Toolkit::ControlRenderer( rendererPtr );
}
+ else if( SvgRenderer::IsSvgUrl( url ) )
+ {
+ CreateAtlasManager();
+ SvgRenderer* rendererPtr = new SvgRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
+ rendererPtr->SetImage( url, size );
+ return Toolkit::ControlRenderer( rendererPtr );
+ }
else
{
- ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ) );
- rendererPtr->SetImage( url );
+ CreateAtlasManager();
+ ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
+ Actor actor;
+ rendererPtr->SetImage( actor, url, size );
return Toolkit::ControlRenderer( rendererPtr );
}
}
-bool RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, const std::string& url )
+Image RendererFactory::GetBrokenRendererImage()
{
- if( NinePatchImage::IsNinePatchUrl( url ) )
- {
- NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
- if( rendererPtr )
- {
- rendererPtr->SetImage( url );
- return false;
- }
- }
- else
- {
- ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
- if( rendererPtr )
- {
- rendererPtr->SetImage( url );
- return false;
- }
- }
-
- {
- renderer = GetControlRenderer( url );
- return true;
- }
+ return ResourceImage::New( BROKEN_RENDERER_IMAGE_URL );
}
-bool RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, const Property::Map& propertyMap )
+void RendererFactory::CreateAtlasManager()
{
- Property::Value* type = propertyMap.Find( RENDERER_TYPE_NAME );
- std::string typeValue ;
- if( type && type->Get( typeValue ))
+ if( !mAtlasManager )
{
- //If there's been a renderer type change then we have to return a new shader
- if( typeValue == COLOR_RENDERER && typeid( renderer ) != typeid( ColorRenderer ) )
- {
- renderer = GetControlRenderer( propertyMap );
- return true;
- }
- else if( typeValue == GRADIENT_RENDERER && typeid( renderer ) != typeid( GradientRenderer ) )
- {
- renderer = GetControlRenderer( propertyMap );
- return true;
- }
- else if( typeValue == IMAGE_RENDERER && typeid( renderer ) != typeid( ImageRenderer ) )
- {
- renderer = GetControlRenderer( propertyMap );
- return true;
- }
- else if( typeValue == N_PATCH_RENDERER && typeid( renderer ) != typeid( NPatchRenderer ) )
- {
- renderer = GetControlRenderer( propertyMap );
- return true;
- }
- else if( typeValue == BORDER_RENDERER && typeid( renderer ) != typeid( BorderRenderer ) )
- {
- renderer = GetControlRenderer( propertyMap );
- return true;
- }
+ Shader shader = ImageRenderer::GetImageShader( *( mFactoryCache.Get() ) );
+ mAtlasManager = new ImageAtlasManager();
+ mAtlasManager->SetBrokenImage( BROKEN_RENDERER_IMAGE_URL );
}
-
- GetImplementation( renderer ).Initialize( propertyMap );
- return false;
}
} // namespace Internal
} // namespace Toolkit
} // namespace Dali
-