+void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const std::string& url )
+{
+ if( renderer )
+ {
+ if( NinePatchImage::IsNinePatchUrl( url ) )
+ {
+ NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
+ if( rendererPtr )
+ {
+ rendererPtr->SetImage( url );
+ return;
+ }
+ }
+ else
+ {
+ ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
+ if( rendererPtr )
+ {
+ rendererPtr->SetImage( actor, url );
+ return;
+ }
+ }
+ }
+
+ renderer.RemoveAndReset( actor );
+ renderer = GetControlRenderer( url );
+ if( actor.OnStage() )
+ {
+ renderer.SetOnStage( actor );
+ }
+}
+
+void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Property::Map& propertyMap )
+{
+ if( renderer )
+ {
+ Property::Value* type = propertyMap.Find( RENDERER_TYPE_NAME );
+ std::string typeValue ;
+ if( type && type->Get( typeValue ))
+ {
+ //If there's been a renderer type change then we have to return a new shader
+ if( typeValue == COLOR_RENDERER && typeid( renderer ) != typeid( ColorRenderer ) )
+ {
+ renderer = GetControlRenderer( propertyMap );
+ return;
+ }
+ else if( typeValue == GRADIENT_RENDERER && typeid( renderer ) != typeid( GradientRenderer ) )
+ {
+ renderer = GetControlRenderer( propertyMap );
+ return;
+ }
+ else if( typeValue == IMAGE_RENDERER && typeid( renderer ) != typeid( ImageRenderer ) )
+ {
+ renderer = GetControlRenderer( propertyMap );
+ return;
+ }
+ else if( typeValue == N_PATCH_RENDERER && typeid( renderer ) != typeid( NPatchRenderer ) )
+ {
+ renderer = GetControlRenderer( propertyMap );
+ return;
+ }
+ else if( typeValue == BORDER_RENDERER && typeid( renderer ) != typeid( BorderRenderer ) )
+ {
+ renderer = GetControlRenderer( propertyMap );
+ return;
+ }
+ }
+
+ GetImplementation( renderer ).Initialize( actor, propertyMap );
+ }
+ else
+ {
+ renderer = GetControlRenderer( propertyMap );
+ }
+
+}
+
+Image RendererFactory::GetBrokenRendererImage()
+{
+ return ResourceImage::New( BROKEN_RENDERER_IMAGE_URL );
+}
+