+ *
+ * @return True if the renderer is no longer used anywhere, false otherwise
+ */
+ bool CleanRendererCache( const std::string& key );
+
+ /**
+ * @brief Cache the debug renderer
+ */
+ void CacheDebugRenderer( Renderer& renderer );
+
+ /**
+ * @brief Request the debug renderer;
+ */
+ Renderer GetDebugRenderer();
+
+ /**
+ * Get the SVG rasterization thread.
+ * @return A pointer pointing to the SVG rasterization thread.