if( it != mRendererHashes.End() )
{
int index = it - mRendererHashes.Begin();
- const CachedRendererPtr& cachedRenderer = mRenderers[ index ];
+ const CachedRenderer* cachedRenderer = mRenderers[ index ];
if( cachedRenderer && cachedRenderer->mKey == key )
{
return -1;
}
-RendererFactoryCache::CachedRendererPtr RendererFactoryCache::GetRenderer( const std::string& key ) const
+Renderer RendererFactoryCache::GetRenderer( const std::string& key ) const
{
int index = FindRenderer( key );
if( index != -1 )
{
- return mRenderers[ index ];
+ return mRenderers[ index ]->mRenderer.GetHandle();
}
else
{
- return CachedRendererPtr();
+ return Renderer();
}
}
-RendererFactoryCache::CachedRendererPtr RendererFactoryCache::SaveRenderer( const std::string& key, Renderer& renderer )
+void RendererFactoryCache::SaveRenderer( const std::string& key, Renderer& renderer )
{
int hash = Dali::CalculateHash( key );
- CachedRendererPtr newCachedRenderer = new CachedRenderer( key, renderer );
+ const CachedRenderer* cachedRenderer = new CachedRenderer( key, renderer );
- CachedRenderers::iterator it = std::find(mRenderers.begin(), mRenderers.end(), CachedRendererPtr() );
- if( it != mRenderers.end() )
+ CachedRenderers::Iterator it = std::find( mRenderers.Begin(), mRenderers.End(), static_cast< CachedRenderer* >( NULL ) );
+ if( it != mRenderers.End() )
{
- *it = newCachedRenderer;
- int index = it - mRenderers.begin();
+ *it = cachedRenderer;
+ int index = it - mRenderers.Begin();
mRendererHashes[ index ] = hash;
}
else
{
mRendererHashes.PushBack( hash );
- mRenderers.push_back( newCachedRenderer );
+ mRenderers.PushBack( cachedRenderer );
}
-
- return newCachedRenderer;
}
-void RendererFactoryCache::RemoveRenderer( const std::string& key )
+void RendererFactoryCache::CleanRendererCache( const std::string& key )
{
int index = FindRenderer( key );
if( index != -1 )
{
- mRendererHashes[ index ] = Dali::CalculateHash( "" );
- mRenderers[ index ].Reset();
+ const CachedRenderer*& cachedRenderer = mRenderers[ index ];
+ if( !cachedRenderer->mRenderer.GetHandle() )
+ {
+ mRendererHashes[ index ] = Dali::INITIAL_HASH_VALUE;
+
+ delete cachedRenderer;
+ cachedRenderer = NULL;
+ }
}
}