}
}
-void RendererFactoryCache::CleanRendererCache( const std::string& key )
+bool RendererFactoryCache::CleanRendererCache( const std::string& key )
{
int index = FindRenderer( key );
if( index != -1 )
delete cachedRenderer;
cachedRenderer = NULL;
+ return true;
}
}
+ return false;
}
Geometry RendererFactoryCache::CreateQuadGeometry()