return false;
}
+void RendererFactoryCache::CacheDebugRenderer( Renderer& renderer )
+{
+ mDebugRenderer = renderer;
+}
+
+Renderer RendererFactoryCache::GetDebugRenderer()
+{
+ return mDebugRenderer;
+}
+
Geometry RendererFactoryCache::CreateQuadGeometry()
{
const float halfWidth = 0.5f;