Added support for setting light position in mesh renderer.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / renderers / primitive / primitive-renderer.h
index 9e92945..555f478 100644 (file)
@@ -87,7 +87,7 @@ namespace Internal
  *
  * | %Property Name  | Type        | Representing                            |
  * |-----------------|-------------|-----------------------------------------|
- * | uLightPosition  | VECTOR3     | The position (on stage) of the light    |
+ * | lightPosition   | VECTOR3     | The position (on stage) of the light    |
  */
 class PrimitiveRenderer: public ControlRenderer
 {