Implemented custom shader in ImageRenderer and changed Dissolve-effect to utilise...
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / renderers / npatch / npatch-renderer.h
index 0bcd28a..6e5bd5d 100644 (file)
@@ -66,9 +66,9 @@ public:
 public:  // from ControlRenderer
 
   /**
 public:  // from ControlRenderer
 
   /**
-   * @copydoc ControlRenderer::Initialize
+   * @copydoc ControlRenderer::DoInitialize
    */
    */
-  virtual void Initialize( RendererFactoryCache& factoryCache, const Property::Map& propertyMap );
+  virtual void DoInitialize( RendererFactoryCache& factoryCache, const Property::Map& propertyMap );
 
   /**
    * @copydoc ControlRenderer::GetNaturalSize
 
   /**
    * @copydoc ControlRenderer::GetNaturalSize
@@ -88,7 +88,7 @@ public:  // from ControlRenderer
   /**
    * @copydoc ControlRenderer::CreatePropertyMap
    */
   /**
    * @copydoc ControlRenderer::CreatePropertyMap
    */
-  virtual void CreatePropertyMap( Property::Map& map ) const;
+  virtual void DoCreatePropertyMap( Property::Map& map ) const;
 
 protected:
   /**
 
 protected:
   /**