Changes following "Make TextureSet a non property owner"
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / renderers / npatch / npatch-renderer.cpp
index 94b2382..3f91eeb 100644 (file)
@@ -163,7 +163,7 @@ void AddVertex( Vector< Vector2 >& vertices, unsigned int x, unsigned int y )
   vertices.PushBack( Vector2( x, y ) );
 }
 
-void RegisterStretchProperties( TextureSet& textureSet, const char * uniformName, const NinePatchImage::StretchRanges& stretchPixels, uint16_t imageExtent)
+void RegisterStretchProperties( Renderer& renderer, const char * uniformName, const NinePatchImage::StretchRanges& stretchPixels, uint16_t imageExtent)
 {
   uint16_t prevEnd = 0;
   uint16_t prevFix = 0;
@@ -179,7 +179,7 @@ void RegisterStretchProperties( TextureSet& textureSet, const char * uniformName
 
     std::stringstream uniform;
     uniform << uniformName << "[" << i << "]";
-    textureSet.RegisterProperty( uniform.str(), Vector2( fix, stretch ) );
+    renderer.RegisterProperty( uniform.str(), Vector2( fix, stretch ) );
 
     prevEnd = end;
     prevFix = fix;
@@ -190,7 +190,7 @@ void RegisterStretchProperties( TextureSet& textureSet, const char * uniformName
     prevFix += imageExtent - prevEnd;
     std::stringstream uniform;
     uniform << uniformName << "[" << i << "]";
-    textureSet.RegisterProperty( uniform.str(), Vector2( prevFix, prevStretch ) );
+    renderer.RegisterProperty( uniform.str(), Vector2( prevFix, prevStretch ) );
   }
 }
 
@@ -545,18 +545,18 @@ void NPatchRenderer::ApplyImageToSampler()
       uint16_t stretchWidth = stretchX.GetY() - stretchX.GetX();
       uint16_t stretchHeight = stretchY.GetY() - stretchY.GetX();
 
-      textureSet.RegisterProperty( "uFixed[0]", Vector2::ZERO );
-      textureSet.RegisterProperty( "uFixed[1]", Vector2( stretchX.GetX(), stretchY.GetX()) );
-      textureSet.RegisterProperty( "uFixed[2]", Vector2( mImageSize.GetWidth() - stretchWidth, mImageSize.GetHeight() - stretchHeight ) );
-      textureSet.RegisterProperty( "uStretchTotal", Vector2( stretchWidth, stretchHeight ) );
+      mImpl->mRenderer.RegisterProperty( "uFixed[0]", Vector2::ZERO );
+      mImpl->mRenderer.RegisterProperty( "uFixed[1]", Vector2( stretchX.GetX(), stretchY.GetX()) );
+      mImpl->mRenderer.RegisterProperty( "uFixed[2]", Vector2( mImageSize.GetWidth() - stretchWidth, mImageSize.GetHeight() - stretchHeight ) );
+      mImpl->mRenderer.RegisterProperty( "uStretchTotal", Vector2( stretchWidth, stretchHeight ) );
     }
     else
     {
-      textureSet.RegisterProperty( "uNinePatchFactorsX[0]", Vector2::ZERO );
-      textureSet.RegisterProperty( "uNinePatchFactorsY[0]", Vector2::ZERO );
+      mImpl->mRenderer.RegisterProperty( "uNinePatchFactorsX[0]", Vector2::ZERO );
+      mImpl->mRenderer.RegisterProperty( "uNinePatchFactorsY[0]", Vector2::ZERO );
 
-      RegisterStretchProperties( textureSet, "uNinePatchFactorsX", mStretchPixelsX, mImageSize.GetWidth() );
-      RegisterStretchProperties( textureSet, "uNinePatchFactorsY", mStretchPixelsY, mImageSize.GetHeight() );
+      RegisterStretchProperties( mImpl->mRenderer, "uNinePatchFactorsX", mStretchPixelsX, mImageSize.GetWidth() );
+      RegisterStretchProperties( mImpl->mRenderer, "uNinePatchFactorsY", mStretchPixelsY, mImageSize.GetHeight() );
     }
   }
 }