Implemented custom shader in ImageRenderer and changed Dissolve-effect to utilise...
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / renderers / image / image-renderer.h
index fd88df0..367ae31 100644 (file)
@@ -85,9 +85,9 @@ public:
 public:  // from ControlRenderer
 
   /**
-   * @copydoc ControlRenderer::Initialize
+   * @copydoc ControlRenderer::DoInitialize
    */
-  virtual void Initialize( RendererFactoryCache& factoryCache, const Property::Map& propertyMap );
+  virtual void DoInitialize( RendererFactoryCache& factoryCache, const Property::Map& propertyMap );
 
   /**
    * @copydoc ControlRenderer::SetSize
@@ -112,7 +112,7 @@ public:  // from ControlRenderer
   /**
    * @copydoc ControlRenderer::CreatePropertyMap
    */
-  virtual void CreatePropertyMap( Property::Map& map ) const;
+  virtual void DoCreatePropertyMap( Property::Map& map ) const;
 
 protected:
   /**