*/
void SetImage( Actor& actor, const Image& image );
- /**
- * @brief Set whether the Pre-multiplied Alpha Blending is required
- *
- * @param[in] preMultipled whether alpha is pre-multiplied.
- */
- void EnablePreMultipliedAlpha( bool preMultipled );
-
private:
/**
- * @brief Applies the image to the material used for this renderer
+ * @brief Applies the image to the texture set used for this renderer
*
- * @param[in] image The Image to apply to the material used for this renderer
+ * @param[in] image The Image to apply to the texture set used for this renderer
*/
void ApplyImageToSampler( const Image& image );
Dali::ImageDimensions mDesiredSize;
Dali::FittingMode::Type mFittingMode;
Dali::SamplingMode::Type mSamplingMode;
- bool mIsAlphaPreMultiplied;
std::string mNativeFragmentShaderCode;
bool mNativeImageFlag;