Initial implemention NPatchRenderer only for 9 patch case.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / renderers / image / image-renderer.cpp
index 05d0c8e..50fa5b8 100644 (file)
@@ -44,8 +44,6 @@ const char * const IMAGE_DESIRED_HEIGHT("image-desired-height");
 
 std::string TEXTURE_UNIFORM_NAME = "sTexture";
 
-#define MAKE_SHADER(A)#A
-
 const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(
   attribute mediump vec2 aPosition;\n
   varying mediump vec2 vTexCoord;\n