virtual void SetSize( const Vector2& size );
/**
- * @copydoc Toolkit::ControlRenderer::SetCipRect
+ * ToDo: Add this function to Toolkit::ControlRenderer when it is fully implemented.
+ *
+ * Set the clip rectangular of this renderer.
+ * The contents of the renderer will not be visible outside this rectangular.
+ *
+ * @param [in] clipRect The clipping rectangular.
*/
virtual void SetClipRect( const Rect<int>& clipRect );
/**
- * @copydoc Toolkit::ControlRenderer::SetOffset
+ *ToDo: Add this function to Toolkit::ControlRenderer when it is fully implemented.
+ *
+ * Reposition this renderer with a 2D offset.
+ *
+ * @param[in] offset The offset to reposition the renderer.
*/
virtual void SetOffset( const Vector2& offset );
virtual void SetOnStage( Actor& actor );
/**
- * @copydoc Toolkit::ControlRenderer::SetOffStage
+ * ToDo: Add this function to Toolkit::ControlRenderer when the Renderer can be removed from actor properly.
+ *
+ * Renderer is destroyed when control is off stage.
+ * This function should be called when the control removes from stage
+ *
+ * @param[in] actor The actor applying this renderer.
*/
void SetOffStage( Actor& actor );