Use Geometry::QUAD() in toolkit
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / renderers / color / color-renderer.cpp
index c09f86f..3fd6a74 100644 (file)
@@ -119,7 +119,7 @@ void ColorRenderer::InitializeRenderer()
   Geometry geometry = mFactoryCache.GetGeometry( RendererFactoryCache::QUAD_GEOMETRY );
   if( !geometry )
   {
-    geometry =  RendererFactoryCache::CreateQuadGeometry();
+    geometry =  Geometry::QUAD();
     mFactoryCache.SaveGeometry( RendererFactoryCache::QUAD_GEOMETRY, geometry );
   }