void ProgressBar::OnInitialize()
{
- DevelControl::SetAccessibilityConstructor(Self(), [](Dali::Actor actor) {
- return std::make_unique<ProgressBarAccessible>(actor, Dali::Accessibility::Role::PROGRESS_BAR);
- });
- //Enable highightability
- Self().SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, true);
+ // Accessibility
+ Self().SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::PROGRESS_BAR);
+ Self().SetProperty(DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, true);
+}
+
+DevelControl::ControlAccessible* ProgressBar::CreateAccessibleObject()
+{
+ return new ProgressBarAccessible(Self());
}
void ProgressBar::OnRelayout(const Vector2& size, RelayoutContainer& container)