void ProgressBar::OnInitialize()
{
DevelControl::SetAccessibilityConstructor(Self(), [](Dali::Actor actor) {
- return std::unique_ptr<Dali::Accessibility::Accessible>(
- new AccessibleImpl(actor, Dali::Accessibility::Role::PROGRESS_BAR));
+ return std::make_unique<ProgressBarAccessible>(actor, Dali::Accessibility::Role::PROGRESS_BAR);
});
//Enable highightability
Self().SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, true);
}
}
-double ProgressBar::AccessibleImpl::GetMinimum() const
+double ProgressBar::ProgressBarAccessible::GetMinimum() const
{
return DEFAULT_LOWER_BOUND;
}
-double ProgressBar::AccessibleImpl::GetCurrent() const
+double ProgressBar::ProgressBarAccessible::GetCurrent() const
{
auto self = Toolkit::ProgressBar::DownCast(Self());
return self.GetProperty(Toolkit::ProgressBar::Property::PROGRESS_VALUE).Get<float>();
}
-double ProgressBar::AccessibleImpl::GetMaximum() const
+double ProgressBar::ProgressBarAccessible::GetMaximum() const
{
return DEFAULT_UPPER_BOUND;
}
-bool ProgressBar::AccessibleImpl::SetCurrent(double current)
+bool ProgressBar::ProgressBarAccessible::SetCurrent(double current)
{
if(current < GetMinimum() || current > GetMaximum())
{
return true;
}
-double ProgressBar::AccessibleImpl::GetMinimumIncrement() const
+double ProgressBar::ProgressBarAccessible::GetMinimumIncrement() const
{
return 0.0;
}