else // Does this code make text-visual can be accepted as visual?
{
// if its not a string then get a Property::Map from the property if possible.
- Property::Map *map = value.GetMap();
+ const Property::Map *map = value.GetMap();
if( map && !map->Empty() ) // Empty map results in current visual removal.
{
progressVisual = visualFactory.CreateVisual( *map );