Property refactor in dali-toolkit: Toolkit changes
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / popup / popup-impl.cpp
index 1134b6e..ffd79e4 100755 (executable)
 #include <dali/public-api/common/stage.h>
 #include <dali/public-api/events/key-event.h>
 #include <dali/public-api/events/touch-event.h>
+#include <dali/public-api/images/resource-image.h>
 #include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/type-registry-helper.h>
 #include <dali/integration-api/debug.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/buttons/button.h>
-#include <dali-toolkit/public-api/controls/default-controls/solid-color-actor.h>
 #include <dali-toolkit/public-api/controls/control-impl.h>
+#include <dali-toolkit/public-api/controls/default-controls/solid-color-actor.h>
+#include <dali-toolkit/public-api/focus-manager/focus-manager.h>
 #include <dali-toolkit/internal/controls/relayout-helper.h>
 #include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
-#include <dali-toolkit/public-api/focus-manager/focus-manager.h>
 
 using namespace Dali;
 
+namespace Dali
+{
+
+namespace Toolkit
+{
+
+namespace Internal
+{
+
 namespace
 {
+
+BaseHandle Create()
+{
+  return Toolkit::Popup::New();
+}
+
+// Setup properties, signals and actions using the type-registry.
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::Popup, Toolkit::Control, Create )
+
+DALI_SIGNAL_REGISTRATION( Popup, "touched-outside", SIGNAL_TOUCHED_OUTSIDE )
+DALI_SIGNAL_REGISTRATION( Popup, "hidden",          SIGNAL_HIDDEN          )
+
+DALI_TYPE_REGISTRATION_END()
+
+// Properties
+const char* const PROPERTY_TITLE = "title";
+const char* const PROPERTY_STATE = "state";
+
 const float CONTENT_DEPTH = 1.0f;                                 ///< 3D Effect of buttons/title etc. appearing off the popup.
 const float POPUP_ANIMATION_DURATION = 0.5f;                      ///< Duration of hide/show animations
 const float BACKING_DEPTH = -1.0f;                                ///< Depth of backing (positioned just behind dialog, so dialog catches hit events first)
@@ -52,109 +81,41 @@ const float POPUP_BUTTON_BG_HEIGHT = 96.f;                    ///< Height of But
 const Vector3 DEFAULT_DIALOG_SIZE = Vector3(POPUP_TITLE_WIDTH/POPUP_WIDTH, 0.5f, 0.0f);
 const Vector3 DEFAULT_BOTTOM_SIZE = Vector3(1.0f, 0.2f, 0.0f);
 
-const char* const PROPERTY_TITLE = "title";
-const char* const PROPERTY_STATE = "state";
-
-// Constraints ///////////////////////////////////////////////////////////////////////////
-
 /**
- * BackgroundSizeConstraint
- *
  * The background size should be at least as big as the Dialog.
  * In some cases a background may have graphics which are visible
  * outside of the Dialog, e.g. A Shadow. For this we need to alter
  * the size of Background.
+ *
+ * @param[in] outerBorder The border to extend beyond parent's Size.
+ * @param[in] parentSize  The parent's size
  */
-struct BackgroundSizeConstraint
+Vector3 BackgroundSize(const Vector4& outerBoarder, const Vector3& parentSize)
 {
-  /**
-   * Constraint that sets size to parent's size plus a border.
-   *
-   * @param[in] outerBorder The border to extend beyond parent's Size.
-   */
-  BackgroundSizeConstraint( Vector4 outerBorder )
-  : mOuterBorder( outerBorder )
-  {
-  }
-
-  /**
-   * (render thread code)
-   * @param[in] current The current size.
-   * @param[in] parentSizeProperty The parent's size
-   */
-  Vector3 operator()( const Vector3& current,
-                      const PropertyInput& parentSizeProperty )
-  {
-    Vector3 size = parentSizeProperty.GetVector3();
-
-    size.width += mOuterBorder.x + mOuterBorder.y;
-    size.height += mOuterBorder.z + mOuterBorder.w;
+  Vector3 size( parentSize );
+  size.width += outerBoarder.x + outerBoarder.y;
+  size.height += outerBoarder.z + outerBoarder.w;
 
-    return size;
-  }
-
-  const Vector4 mOuterBorder;  ///< The size of the outer-border (Set to 0.0, 0.0f, 0.0f, 0.0f if doesn't exist).
-};
+  return size;
+}
 
-struct ButtonAreaSizeConstraint
-{
   /**
-   * Constraint that sets size to parent's size plus a border.
+   * sets button area size to parent's size plus a border.
    *
    * @param[in] outerBorder The border to extend beyond parent's Size.
+   * @param[in] parentSize  The parent's size
    */
-  ButtonAreaSizeConstraint( Vector4 outerBorder )
-  : mOuterBorder( outerBorder )
-  {
-  }
-
-  /**
-   * (render thread code)
-   * @param[in] current The current size.
-   * @param[in] parentSizeProperty The parent's size
-   */
-  Vector3 operator()( const Vector3& current,
-                      const PropertyInput& parentSizeProperty )
-  {
-    Vector3 size = parentSizeProperty.GetVector3();
-
-    size.width += mOuterBorder.x + mOuterBorder.y;
-    size.width -= (POPUP_OUT_MARGIN_WIDTH + POPUP_OUT_MARGIN_WIDTH);
-    size.height = POPUP_BUTTON_BG_HEIGHT;
-
-    return size;
-  }
-
-  const Vector4 mOuterBorder;  ///< The size of the outer-border (Set to 0.0, 0.0f, 0.0f, 0.0f if doesn't exist).
-};
-
-} // unnamed namespace
-
-namespace Dali
-{
-
-namespace Toolkit
-{
-
-namespace Internal
-{
-
-namespace
-{
-
-BaseHandle Create()
+Vector3 ButtonAreaSize( const Vector4& outBoarder, const Vector3& parentSize )
 {
-  return Toolkit::Popup::New();
-}
-
-TypeRegistration typeRegistration( typeid(Toolkit::Popup), typeid(Toolkit::Control), Create );
-
-SignalConnectorType signalConnector1( typeRegistration, Toolkit::Popup::SIGNAL_TOUCHED_OUTSIDE, &Popup::DoConnectSignal );
-SignalConnectorType signalConnector2( typeRegistration, Toolkit::Popup::SIGNAL_HIDDEN, &Popup::DoConnectSignal );
-
+  Vector3 size( parentSize );
+  size.width += outBoarder.x + outBoarder.y;
+  size.width -= (POPUP_OUT_MARGIN_WIDTH + POPUP_OUT_MARGIN_WIDTH);
+  size.height = POPUP_BUTTON_BG_HEIGHT;
 
+  return size;
 }
 
+} // unnamed namespace
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 // Popup
@@ -199,13 +160,11 @@ void Popup::OnInitialize()
   mLayer.SetParentOrigin(ParentOrigin::CENTER);
   mLayer.SetAnchorPoint(AnchorPoint::CENTER);
   mLayer.RaiseToTop();
-  mLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
   self.Add(mLayer);
 
   mPopupBg = Actor::New();
   mPopupBg.SetParentOrigin(ParentOrigin::CENTER);
   mPopupBg.SetAnchorPoint(AnchorPoint::CENTER);
-  mPopupBg.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
   mLayer.Add(mPopupBg);
 
   // Any content after this point which is added to Self() will be reparented to
@@ -381,9 +340,9 @@ void Popup::ShowTail(const Vector3& position)
 
   if(image != "")
   {
-    Image tail = Image::New( image );
+    Image tail = ResourceImage::New( image );
     mTailImage = ImageActor::New(tail);
-    const Vector3 anchorPoint = AnchorPoint::FRONT_BOTTOM_RIGHT - position;
+    const Vector3 anchorPoint = AnchorPoint::BOTTOM_RIGHT - position;
 
     mTailImage.SetParentOrigin(position);
     mTailImage.SetAnchorPoint(anchorPoint);
@@ -410,12 +369,12 @@ PopupStylePtr Popup::GetStyle() const
 
 void Popup::SetDefaultBackgroundImage()
 {
-  Image bg = Image::New( mPopupStyle->backgroundImage );
+  Image bg = ResourceImage::New( mPopupStyle->backgroundImage );
   ImageActor bgImage = ImageActor::New( bg );
   bgImage.SetStyle( ImageActor::STYLE_NINE_PATCH );
   bgImage.SetNinePatchBorder( mPopupStyle->backgroundScale9Border );
 
-  Image buttonBg = Image::New( mPopupStyle->buttonAreaImage );
+  Image buttonBg = ResourceImage::New( mPopupStyle->buttonAreaImage );
   ImageActor buttonBgImage = ImageActor::New( buttonBg );
   buttonBgImage.SetStyle( ImageActor::STYLE_NINE_PATCH );
   buttonBgImage.SetNinePatchBorder( mPopupStyle->buttonArea9PatchBorder );
@@ -542,13 +501,13 @@ void Popup::HandleStateChange( Toolkit::Popup::PopupState state, float duration
 
     if(mShowing)
     {
-      mAnimation.AnimateTo( Property(mBacking, Actor::COLOR_ALPHA), targetBackingAlpha, AlphaFunctions::EaseInOut, TimePeriod(0.0f, duration * 0.5f) );
-      mAnimation.AnimateTo( Property(mPopupBg, Actor::SCALE), targetSize, AlphaFunctions::EaseInOut, TimePeriod(duration * 0.5f, duration * 0.5f) );
+      mAnimation.AnimateTo( Property(mBacking, Actor::Property::COLOR_ALPHA), targetBackingAlpha, AlphaFunctions::EaseInOut, TimePeriod(0.0f, duration * 0.5f) );
+      mAnimation.AnimateTo( Property(mPopupBg, Actor::Property::SCALE), targetSize, AlphaFunctions::EaseInOut, TimePeriod(duration * 0.5f, duration * 0.5f) );
     }
     else
     {
-      mAnimation.AnimateTo( Property(mBacking, Actor::COLOR_ALPHA), targetBackingAlpha, AlphaFunctions::EaseInOut, TimePeriod(0.0f, duration * 0.5f) );
-      mAnimation.AnimateTo( Property(mPopupBg, Actor::SCALE), targetSize, AlphaFunctions::EaseInOut, TimePeriod(0.0f, duration * 0.5f) );
+      mAnimation.AnimateTo( Property(mBacking, Actor::Property::COLOR_ALPHA), targetBackingAlpha, AlphaFunctions::EaseInOut, TimePeriod(0.0f, duration * 0.5f) );
+      mAnimation.AnimateTo( Property(mPopupBg, Actor::Property::SCALE), targetSize, AlphaFunctions::EaseInOut, TimePeriod(0.0f, duration * 0.5f) );
     }
     mAnimation.Play();
     mAnimation.FinishedSignal().Connect(this, &Popup::OnStateAnimationFinished);
@@ -591,13 +550,13 @@ bool Popup::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tra
   Dali::BaseHandle handle( object );
 
   bool connected( true );
-  Toolkit::Popup popup = Toolkit::Popup::DownCast(handle);
+  Toolkit::Popup popup = Toolkit::Popup::DownCast( handle );
 
-  if( Dali::Toolkit::Popup::SIGNAL_TOUCHED_OUTSIDE == signalName )
+  if( 0 == strcmp( signalName.c_str(), SIGNAL_TOUCHED_OUTSIDE ) )
   {
     popup.OutsideTouchedSignal().Connect( tracker, functor );
   }
-  else if( Dali::Toolkit::Popup::SIGNAL_HIDDEN == signalName )
+  else if( 0 == strcmp( signalName.c_str(), SIGNAL_HIDDEN ) )
   {
     popup.HiddenSignal().Connect( tracker, functor );
   }
@@ -666,6 +625,23 @@ void Popup::OnControlChildAdd( Actor& child )
   }
 }
 
+void Popup::OnControlSizeSet( const Vector3& targetSize )
+{
+  mLayer.SetSize( targetSize );
+  mPopupBg.SetSize( targetSize );
+
+  const Vector4 outerBorder = mPopupStyle->backgroundOuterBorder;
+  if( mBackgroundImage )
+  {
+    mBackgroundImage.SetSize( BackgroundSize( outerBorder,targetSize ) );
+  }
+  if( mButtonAreaImage )
+  {
+    mButtonAreaImage.SetSize( ButtonAreaSize( outerBorder, targetSize ) );
+  }
+
+}
+
 void Popup::OnRelayout( const Vector2& size, ActorSizeContainer& container )
 {
   // Set the popup size
@@ -683,13 +659,7 @@ void Popup::OnRelayout( const Vector2& size, ActorSizeContainer& container )
 
   if( mBackgroundImage )
   {
-    Constraint constraint = Constraint::New<Vector3>( Actor::SIZE,
-                                                      ParentSource( Actor::SIZE ),
-                                                      BackgroundSizeConstraint(outerBorder) );
-
-    mBackgroundImage.RemoveConstraints();
-    mBackgroundImage.ApplyConstraint( constraint );
-
+    mBackgroundImage.SetSize(BackgroundSize(outerBorder, Vector3(size)));
     mBackgroundImage.SetAnchorPoint( AnchorPoint::TOP_LEFT );
     mBackgroundImage.SetParentOrigin( ParentOrigin::TOP_LEFT );
     mBackgroundImage.SetPosition( -outerBorder.x, -outerBorder.y, 0.0f );
@@ -704,13 +674,7 @@ void Popup::OnRelayout( const Vector2& size, ActorSizeContainer& container )
     }
     else
     {
-      Constraint constraint = Constraint::New<Vector3>( Actor::SIZE,
-                                                      ParentSource( Actor::SIZE ),
-                                                      ButtonAreaSizeConstraint(outerBorder) );
-
-      mButtonAreaImage.RemoveConstraints();
-      mButtonAreaImage.ApplyConstraint( constraint );
-
+      mButtonAreaImage.SetSize( ButtonAreaSize(outerBorder, Vector3(size)) );
       mButtonAreaImage.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
       mButtonAreaImage.SetParentOrigin( ParentOrigin::BOTTOM_CENTER );
       mButtonAreaImage.SetY( -outerBorder.z - POPUP_OUT_MARGIN_HEIGHT );
@@ -865,6 +829,11 @@ Vector3 Popup::GetNaturalSize()
     Vector3 contentSize = RelayoutHelper::GetNaturalSize( mContent );
     // Choose the biggest width
     naturalSize.width = std::max( naturalSize.width, contentSize.width );
+    if( naturalSize.width > maxWidth )
+    {
+      naturalSize.width = maxWidth;
+      contentSize.height = RelayoutHelper::GetHeightForWidth( mContent, maxWidth );
+    }
     naturalSize.height += contentSize.height + mPopupStyle->margin;
   }