{
Image tail = ResourceImage::New( image );
mTailImage = ImageActor::New(tail);
- const Vector3 anchorPoint = AnchorPoint::FRONT_BOTTOM_RIGHT - position;
+ const Vector3 anchorPoint = AnchorPoint::BOTTOM_RIGHT - position;
mTailImage.SetParentOrigin(position);
mTailImage.SetAnchorPoint(anchorPoint);