#include <dali/devel-api/common/map-wrapper.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/actors/camera-actor.h>
+#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/images/frame-buffer-image.h>
#include <dali/public-api/render-tasks/render-task.h>
Vector2 mControlSize; ///< The size of the control, it is decided by the page size, the SetSize from application can not change it
Layer mTurningPageLayer; ///< The layer for the turning page, to avoid possible depth conflict
Toolkit::ShadowView mShadowView; ///< The shadow view control for shadow casting
- ImageActor mShadowPlane; ///< The plane for the shadow to cast on
+ Actor mShadowPlaneBackground; ///< The plane for the shadow to cast on
Actor mPointLight; ///< The point light used for shadow casting
PageFactory& mPageFactory; ///< The page factory which provides the page actors