#include <dali-toolkit/internal/controls/page-turn-view/page-turn-book-spine-effect.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
+#include <dali-toolkit/internal/controls/control/control-data-impl.h>
using namespace Dali;
// enable the pan gesture which is attached to the control
EnableGestureDetection(GestureType::Value(GestureType::PAN));
+
+ DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::PAGE_TAB_LIST ) );
+ } );
}
Shader PageTurnView::CreateShader( const Property::Map& shaderMap )