#include <cstring> // for strcmp
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/internal/controls/control/control-data-impl.h>
#include <dali-toolkit/internal/controls/page-turn-view/page-turn-book-spine-effect.h>
#include <dali-toolkit/internal/controls/page-turn-view/page-turn-effect.h>
// enable the pan gesture which is attached to the control
EnableGestureDetection(GestureType::Value(GestureType::PAN));
- DevelControl::SetAccessibilityConstructor(Self(), [](Dali::Actor actor) {
- return std::unique_ptr<Dali::Accessibility::Accessible>(
- new Control::Impl::AccessibleImpl(actor, Dali::Accessibility::Role::PAGE_TAB_LIST));
- });
+ Self().SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::PAGE_TAB_LIST);
}
Shader PageTurnView::CreateShader(const Property::Map& shaderMap)