/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2015 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <dali/public-api/animation/animation.h>
#include <dali/public-api/animation/constraint.h>
-#include <dali/public-api/events/hit-test-algorithm.h>
+#include <dali/devel-api/events/hit-test-algorithm.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/render-tasks/render-task-list.h>
// INTERNAL INCLUDES
mShadowView.Activate();
}
-void PageTurnView::OnControlStageConnection()
+void PageTurnView::OnStageConnection()
{
SetupShadowView();
mTurningPageLayer.RaiseToTop();
}
-void PageTurnView::OnControlStageDisconnection()
+void PageTurnView::OnStageDisconnection()
{
if(mShadowView)
{
}
}
-void PageTurnView::OnControlSizeSet( const Vector3& size )
-{
- // disable the SetSize of the control from the application
- Self().SetSize( mControlSize );
-}
-
void PageTurnView::SetSpineShadowParameter( const Vector2& spineShadowParameter )
{
mSpineShadowParameter = spineShadowParameter;
float width = mPageSize.width*(1.f+PAGE_TURN_OVER_THRESHOLD_RATIO);
Animation animation = Animation::New( std::max(0.1f,PAGE_TURN_OVER_ANIMATION_DURATION * (1.0f - mPanDisplacement / width)) );
animation.AnimateTo( Property(self, mPropertyPanDisplacement[mIndex]),
- width,AlphaFunctions::EaseOutSine33);
+ width,AlphaFunction::EASE_OUT_SINE);
animation.AnimateTo( Property(self, mPropertyCurrentCenter[mIndex]),
- Vector2(-mPageSize.width, 0.5f*mPageSize.height), AlphaFunctions::EaseOutSine33);
+ Vector2(-mPageSize.width, 0.5f*mPageSize.height), AlphaFunction::EASE_OUT_SINE);
mAnimationActorPair[animation] = actor;
mAnimationIndexPair[animation] = mIndex;
animation.Play();
{
Animation animation= Animation::New( PAGE_SLIDE_BACK_ANIMATION_DURATION * (mOriginalCenter.x - mCurrentCenter.x) / mPageSize.width / PAGE_TURN_OVER_THRESHOLD_RATIO );
animation.AnimateTo( Property( mTurnEffect[mIndex], mTurnEffect[mIndex].PageTurnEffect::GetCurrentCenterPropertyName() ),
- mOriginalCenter, AlphaFunctions::Linear );
+ mOriginalCenter, AlphaFunction::LINEAR );
mAnimationActorPair[animation] = actor;
mAnimationIndexPair[animation] = mIndex;
animation.Play();