// create the layer for turning pages
mTurningPageLayer = Layer::New();
mTurningPageLayer.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER_LEFT );
- mTurningPageLayer.SetBehavior(Layer::LAYER_3D);
+ mTurningPageLayer.SetProperty( Layer::Property::BEHAVIOR, Layer::LAYER_3D );
mTurningPageLayer.Raise();
// Set control size and the parent origin of page layers