// INTERNAL INCLUDES
#include <dali-toolkit/internal/controls/page-turn-view/page-turn-effect.h>
#include <dali-toolkit/internal/controls/page-turn-view/page-turn-book-spine-effect.h>
-#include <dali-toolkit/internal/controls/renderers/renderer-factory-cache.h>
+#include <dali-toolkit/internal/controls/renderers/visual-factory-cache.h>
using namespace Dali;
// create the grid geometry for pages
uint16_t width = static_cast<uint16_t>(mPageSize.width / DEFAULT_GRID_DENSITY + 0.5f);
uint16_t height = static_cast<uint16_t>(mPageSize.height / DEFAULT_GRID_DENSITY + 0.5f);
- mGeometry = RendererFactoryCache::CreateGridGeometry( Uint16Pair( width, height ) );
+ mGeometry = VisualFactoryCache::CreateGridGeometry( Uint16Pair( width, height ) );
mPages.reserve( NUMBER_OF_CACHED_PAGES );
for( int i = 0; i < NUMBER_OF_CACHED_PAGES; i++ )