(PageTurnView) Remove unrequired cull-face.h
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / page-turn-view / page-turn-portrait-view-impl.h
index cc2e5ec..6fb4c62 100644 (file)
@@ -39,8 +39,7 @@ class PageTurnPortraitView : public PageTurnView
 public:
 
   /**
-   * Create a new PageTurnPortraitView
-   * @return A handle to the newly allocated PageTurnPortraitView
+   * @copydoc Toolkit::PageTurnPortraitView::New( PageFactory&, const Vector2& )
    */
   static Toolkit::PageTurnPortraitView New( PageFactory& pageFactory, const Vector2& pageSize );
 
@@ -49,6 +48,8 @@ protected:
   /**
    * Constructor.
    * It initializes the PageTurnPortraitView members
+   * @param[in] pageFactory The factory which provides image actors to PageTurnView as the page content.
+   * @param[in] pageSize The size of the page
    */
   PageTurnPortraitView( PageFactory& pageFactory, const Vector2& pageSize );
 
@@ -65,11 +66,6 @@ protected: // From PageTurnView
   virtual void OnPageTurnViewInitialize();
 
   /**
-   * @copydoc PageTurnView::NewPageFromRenderBuffer
-   */
-  virtual ImageActor NewPageFromRenderBuffer( int pageIndex );
-
-  /**
    * @copydoc PageTurnView::SetPanPosition
    */
   virtual Vector2 SetPanPosition( const Vector2& gesturePosition );
@@ -80,21 +76,21 @@ protected: // From PageTurnView
   virtual void SetPanActor( const Vector2& panPosition );
 
   /**
-   * @copydoc PageTurnView::SetSpineEffect
+   * @copydoc PageTurnView::OnPossibleOutwardsFlick
    */
-  virtual void SetSpineEffect(ImageActor actor, bool isLeftSide);
+  virtual void OnPossibleOutwardsFlick( const Vector2& panPosition, float gestureSpeed );
 
   /**
-   * @copydoc PageTurnView::OnPossibleOutwardsFlick
+   * @copydoc PageTurnView::OnTurnedOver
    */
-  virtual void OnPossibleOutwardsFlick( const Vector2& panPosition, float gestureSpeed );
+  virtual void OnTurnedOver( Actor actor, bool isLeftSide );
 
 private:
 
   /**
    * @copydoc PageTurnView::TurnedOver
    */
-  void OnTurnedOver( Animation& animation );
+  void TurnedOverBackwards( Animation& animation );
 
 private: