/**
* @copydoc PageTurnView::OnPageTurnViewInitialize
*/
- virtual void OnPageTurnViewInitialize();
+ void OnPageTurnViewInitialize() override;
/**
* @copydoc PageTurnView::SetPanPosition
*/
- virtual Vector2 SetPanPosition( const Vector2& gesturePosition );
+ Vector2 SetPanPosition( const Vector2& gesturePosition ) override;
/**
* @copydoc PageTurnView::SetPanActor
*/
- virtual void SetPanActor( const Vector2& panPosition );
+ void SetPanActor( const Vector2& panPosition ) override;
/**
* @copydoc PageTurnView::OnPossibleOutwardsFlick
*/
- virtual void OnPossibleOutwardsFlick( const Vector2& panPosition, float gestureSpeed );
+ void OnPossibleOutwardsFlick( const Vector2& panPosition, float gestureSpeed ) override;
/**
* @copydoc PageTurnView::OnTurnedOver
*/
- virtual void OnTurnedOver( Actor actor, bool isLeftSide );
+ void OnTurnedOver( Actor actor, bool isLeftSide ) override;
private: