- AlphaFunctions::EaseOut, PAGE_TURN_OVER_ANIMATION_DURATION*0.75f );
- animation.AnimateBy( Property( actor, Actor::Property::ROTATION ), AngleAxis( Degree( 180.0f ), Vector3::YAXIS ) ,AlphaFunctions::EaseOut );
+ AlphaFunction::EASE_OUT, TimePeriod(PAGE_TURN_OVER_ANIMATION_DURATION*0.75f) );
+ animation.AnimateBy( Property( actor, Actor::Property::ORIENTATION ), AngleAxis( Degree( 180.0f ), Vector3::YAXIS ) ,AlphaFunction::EASE_OUT );