Fix compile error. Non initialized variable.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / page-turn-view / page-turn-landscape-view-impl.cpp
index 24d5934..fbbc650 100644 (file)
@@ -20,8 +20,7 @@
 
 // EXTERNAL INCLUDES
 #include <dali/public-api/object/type-registry.h>
-#include <dali/devel-api/object/type-registry-helper.h>
-#include <dali/devel-api/rendering/cull-face.h>
+#include <dali/public-api/object/type-registry-helper.h>
 
 namespace Dali
 {
@@ -34,25 +33,24 @@ namespace Internal
 
 namespace
 {
-using namespace Dali;
 
 DALI_TYPE_REGISTRATION_BEGIN( Toolkit::PageTurnLandscapeView, Toolkit::PageTurnView, NULL )
 DALI_TYPE_REGISTRATION_END()
 
 }
 
-PageTurnLandscapeView::PageTurnLandscapeView( PageFactory& pageFactory, const Vector2& pageSize )
-: PageTurnView( pageFactory, pageSize )
+PageTurnLandscapeView::PageTurnLandscapeView( PageFactory& pageFactory, const Vector2& viewPageSize )
+: PageTurnView( pageFactory, viewPageSize )
 {
 }
 
 PageTurnLandscapeView::~PageTurnLandscapeView()
 {}
 
-Toolkit::PageTurnLandscapeView PageTurnLandscapeView::New( PageFactory& pageFactory, const Vector2& pageSize )
+Toolkit::PageTurnLandscapeView PageTurnLandscapeView::New( PageFactory& pageFactory, const Vector2& viewPageSize )
 {
   // Create the implementation, temporarily owned on stack
-  IntrusivePtr< PageTurnLandscapeView > internalPageTurnView = new PageTurnLandscapeView( pageFactory, pageSize );
+  IntrusivePtr< PageTurnLandscapeView > internalPageTurnView = new PageTurnLandscapeView( pageFactory, viewPageSize );
 
   // Pass ownership to CustomActor
   Dali::Toolkit::PageTurnLandscapeView pageTurnView( *internalPageTurnView );
@@ -66,46 +64,22 @@ Toolkit::PageTurnLandscapeView PageTurnLandscapeView::New( PageFactory& pageFact
 
 void PageTurnLandscapeView::OnPageTurnViewInitialize()
 {
+  mTurnEffectShader.RegisterProperty(PROPERTY_TEXTURE_WIDTH, 2.f );
+  mSpineEffectShader.RegisterProperty(PROPERTY_TEXTURE_WIDTH, 2.f );
+
   mControlSize = Vector2( mPageSize.width * 2.f,  mPageSize.height  );
-  Self().SetSize( mControlSize );
-  mTurningPageLayer.SetParentOrigin( ParentOrigin::CENTER );
+  Self().SetProperty( Actor::Property::SIZE, mControlSize );
+  mTurningPageLayer.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
 }
 
-ImageActor PageTurnLandscapeView::NewPageFromRenderBuffer( int pageIndex )
+void PageTurnLandscapeView::OnAddPage( Actor newPage, bool isLeftSide )
 {
-  int index = pageIndex % NUMBER_OF_CACHED_PAGES;
-  ImageActor page = ImageActor::New( mRenderedPage[ index ],
-                                     ImageActor::PixelArea( mPageSize.width, 0, mPageSize.width, mPageSize.height  ) );
-  if( pageIndex <= mTotalPageCount-1)
-  {
-    int nextIndex = (pageIndex+1) % NUMBER_OF_CACHED_PAGES;
-    page.Add( ImageActor::New( mRenderedPage[ nextIndex ],ImageActor::PixelArea( 0, 0, mPageSize.width, mPageSize.height  ) ) );
-  }
-  return page;
-}
-
-void PageTurnLandscapeView::OnAddPage( ImageActor newPage, bool isLeftSide )
-{
-  newPage.SetParentOrigin( ParentOrigin::CENTER );
-  SetCullFace( newPage, CullBack );
-
-  if( 0 < newPage.GetChildCount() )
-  {
-     ImageActor backImage = ImageActor::DownCast( newPage.GetChildAt( 0 ) );
-     backImage.SetPositionInheritanceMode( USE_PARENT_POSITION_PLUS_LOCAL_POSITION );
-     backImage.SetSize( mPageSize );
-     SetCullFace( backImage, CullFront );
-     backImage.SetZ( 0.25f * STATIC_PAGE_INTERVAL_DISTANCE );
-  }
-  if( isLeftSide )
-  {
-    SetShaderEffect( newPage, mSpineEffectBack );
-  }
+  newPage.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
 }
 
 Vector2 PageTurnLandscapeView::SetPanPosition( const Vector2& gesturePosition )
 {
-  if( mIsTurnBack[mPanActor] )
+  if( mPages[mIndex].isTurnBack )
   {
     return Vector2( mPageSize.width - gesturePosition.x, gesturePosition.y );
   }
@@ -117,29 +91,17 @@ Vector2 PageTurnLandscapeView::SetPanPosition( const Vector2& gesturePosition )
 
 void PageTurnLandscapeView::SetPanActor( const Vector2& panPosition )
 {
-  if( panPosition.x > mPageSize.width  && mCurrentPageIndex < mTotalPageCount-1 )
+  if( panPosition.x > mPageSize.width  && mCurrentPageIndex < mTotalPageCount )
   {
-    mPanActor = mPageActors[mCurrentPageIndex%NUMBER_OF_CACHED_PAGES]; // right side page
+    mTurningPageIndex = mCurrentPageIndex;
   }
   else if( panPosition.x <= mPageSize.width && mCurrentPageIndex > 0 )
   {
-    mPanActor = mPageActors[ (mCurrentPageIndex-1)%NUMBER_OF_CACHED_PAGES ]; // left side page
-  }
-  else
-  {
-    mPanActor.Reset();
-  }
-}
-
-void PageTurnLandscapeView::SetSpineEffect(ImageActor actor, bool isLeftSide)
-{
-  if(isLeftSide)
-  {
-    SetShaderEffect( actor, mSpineEffectBack );
+    mTurningPageIndex = mCurrentPageIndex - 1;
   }
   else
   {
-    SetShaderEffect( actor, mSpineEffectFront );
+    mTurningPageIndex = -1;
   }
 }