#include <dali/public-api/object/property-map.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/visuals/visual-properties.h>
+#include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
#include <dali-toolkit/internal/controls/page-turn-view/page-turn-effect.h>
using namespace Dali;
customShader[ Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X ] = 20;
customShader[ Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y ] = 20;
- map[ Toolkit::Visual::Property::SHADER ] = customShader;
+ map[ Toolkit::VisualProperty::SHADER ] = customShader;
return map;
}
-