#include <dali/public-api/object/type-registry-helper.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/internal/controls/control/control-data-impl.h>
namespace Dali
{
return navigationView;
}
+void NavigationView::OnInitialize()
+{
+ DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::FILLER ) );
+ } );
+}
+
void NavigationView::OnSceneConnection( int depth )
{
Self().SetProperty( Actor::Property::SENSITIVE,true);