Fix compile errors after removing boost function include from dali-core
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / navigation-frame / navigation-control-impl.cpp
index 3c7e78a..26956dc 100644 (file)
 #include "navigation-control-impl.h"
 
 // EXTERNAL INCLUDES
+#include <cstring> // for strcmp
 #include <dali/public-api/animation/animation.h>
 #include <dali/public-api/events/key-event.h>
 #include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/public-api/size-negotiation/relayout-container.h>
 
 // INTERNAL INCLUDES
+#include <dali-toolkit/public-api/focus-manager/focus-manager.h>
 #include <dali-toolkit/internal/controls/navigation-frame/navigation-tool-bar.h>
 #include <dali-toolkit/internal/controls/navigation-frame/navigation-title-bar.h>
-#include <dali-toolkit/internal/controls/relayout-controller.h>
 #include <dali-toolkit/public-api/focus-manager/focus-manager.h>
 
 namespace Dali
@@ -41,20 +44,18 @@ namespace Internal
 namespace // to register type
 {
 
-// Actions
-
-const char* const ACTION_PUSH = "push";
-const char* const ACTION_POP =  "pop";
-
 BaseHandle Create()
 {
   return Toolkit::NavigationControl::New();
 }
 
-TypeRegistration mType( typeid( Toolkit::NavigationControl ), typeid( Toolkit::Control ), Create );
+// Setup properties, signals and actions using the type-registry.
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::NavigationControl, Toolkit::Control, Create )
+
+DALI_ACTION_REGISTRATION( NavigationControl, "push", ACTION_PUSH )
+DALI_ACTION_REGISTRATION( NavigationControl, "pop",  ACTION_POP  )
 
-TypeAction a1( mType, ACTION_PUSH, &NavigationControl::DoAction );
-TypeAction a2( mType, ACTION_POP, &NavigationControl::DoAction );
+DALI_TYPE_REGISTRATION_END()
 
 }
 
@@ -264,11 +265,12 @@ void NavigationControl::OrientationChanged( int angle )
       }
     }
 
+    Actor self = Self();
     Animation animation = Animation::New( mOrientationAnimationDuration );
-    animation.RotateTo( Self(), Degree( -angle ), Vector3::ZAXIS, mOrientationAnimationAlphaFunc );
+    animation.AnimateTo( Property( self, Actor::Property::ORIENTATION ), Quaternion( Radian( Degree( -angle ) ), Vector3::ZAXIS ), mOrientationAnimationAlphaFunc );
     animation.Play();
 
-    Self().SetSize( targetSize );
+    self.SetSize( targetSize );
 
     RelayoutRequest();
   }
@@ -285,7 +287,7 @@ Layer NavigationControl::GetBarLayer() const
   return mBarLayer;
 }
 
-void NavigationControl::OnRelayout( const Vector2& size, ActorSizeContainer& container )
+void NavigationControl::OnRelayout( const Vector2& size, RelayoutContainer& container )
 {
   const Vector2 setSize( size );
 
@@ -308,11 +310,11 @@ void NavigationControl::OnRelayout( const Vector2& size, ActorSizeContainer& con
     mCurrentItem.SetPosition( mItemPositionCoefficient * positionOffset);
     Vector2 itemSize( setSize.x, setSize.y-sizeShrink );
 
-    Relayout(mCurrentItem, itemSize, container);
+    container.Add( mCurrentItem, itemSize );
   }
 
-  container.push_back(ActorSizePair( mBarLayer, setSize ));
-  container.push_back(ActorSizePair( mPopupLayer, setSize ));
+  container.Add( mBarLayer, setSize );
+  container.Add( mPopupLayer, setSize );
 }
 
 void NavigationControl::OnControlSizeSet( const Vector3& size )