Fix for object loader not handling flags correctly.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / model3d-view / obj-loader.h
index b9d8a6a..0a9ea25 100644 (file)
@@ -112,12 +112,23 @@ public:
 
   void      ClearArrays();
 
+  bool      IsTexturePresent();
+  bool      IsDiffuseMapPresent();
+  bool      IsNormalMapPresent();
+  bool      IsSpecularMapPresent();
+
 private:
 
   BoundingVolume mSceneAABB;
 
   bool mSceneLoaded;
   bool mMaterialLoaded;
+  bool mHasTexturePoints;
+
+  //Material file properties.
+  bool mHasDiffuseMap;
+  bool mHasNormalMap;
+  bool mHasSpecularMap;
 
   Dali::Vector<Vector3> mPoints;
   Dali::Vector<Vector2> mTextures;