[AT-SPI] Require ControlAccessible for Control
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / model3d-view / model3d-view-impl.cpp
index 492f529..44c2b91 100644 (file)
@@ -29,6 +29,7 @@
 #include <dali/public-api/object/type-registry.h>
 
 // INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/controls/control-devel.h>
 #include <dali-toolkit/internal/controls/control/control-data-impl.h>
 #include <dali-toolkit/internal/controls/model3d-view/obj-loader.h>
 #include <dali-toolkit/internal/graphics/builtin-shader-extern-gen.h>
@@ -280,8 +281,7 @@ void Model3dView::OnInitialize()
   mRenderer       = Renderer::New(mesh, shader);
 
   DevelControl::SetAccessibilityConstructor(Self(), [](Dali::Actor actor) {
-    return std::unique_ptr<Dali::Accessibility::Accessible>(
-      new Control::Impl::AccessibleImpl(actor, Dali::Accessibility::Role::IMAGE));
+    return std::make_unique<DevelControl::ControlAccessible>(actor, Dali::Accessibility::Role::IMAGE);
   });
 }