Added test cases and removed dead code
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / model3d-view / model3d-view-impl.cpp
index 56f1efb..2d75ede 100644 (file)
@@ -277,21 +277,6 @@ const char* NRMMAP_FRAGMENT_SHADER = MAKE_SHADER(
 
 using namespace Dali;
 
-void LookAt(Matrix& result, const Vector3& eye, const Vector3& target, const Vector3& up)
-{
-  Vector3 vZ = target - eye;
-  vZ.Normalize();
-
-  Vector3 vX = up.Cross(vZ);
-  vX.Normalize();
-
-  Vector3 vY = vZ.Cross(vX);
-  vY.Normalize();
-
-  result.SetInverseTransformComponents(vX, vY, vZ, eye);
-}
-
-
 Model3dView::Model3dView()
   : Control( ControlBehaviour( ACTOR_BEHAVIOUR_NONE ) )
 {