#include <dali/public-api/render-tasks/render-task-list.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
#include <dali-toolkit/internal/controls/control/control-data-impl.h>
#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
DevelControl::SetAccessibilityConstructor(self, [](Dali::Actor actor) {
return std::unique_ptr<Dali::Accessibility::Accessible>(
- new Control::Impl::AccessibleImpl(actor, Dali::Accessibility::Role::FILLER));
+ new DevelControl::AccessibleImpl(actor, Dali::Accessibility::Role::FILLER));
});
}