- constraint = Constraint::New<Vector2>( RenderTask::Property::ViewportPosition,
- Source( self, Actor::Property::WorldPosition ),//mPropertySourcePosition ),
- Source( self, Actor::Property::Size ),
- Source( self, Actor::Property::WorldScale ),
+ constraint = Constraint::New<Vector2>( RenderTask::Property::VIEWPORT_POSITION,
+ Source( self, Actor::Property::WORLD_POSITION ),//mPropertySourcePosition ),
+ Source( self, Actor::Property::SIZE ),
+ Source( self, Actor::Property::WORLD_SCALE ),