- constraint = Constraint::New<Vector2>( RenderTask::VIEWPORT_POSITION,
- Source( self, Actor::WORLD_POSITION ),//mPropertySourcePosition ),
- Source( self, Actor::SIZE ),
- Source( self, Actor::WORLD_SCALE),
+ constraint = Constraint::New<Vector2>( RenderTask::Property::VIEWPORT_POSITION,
+ Source( self, Actor::Property::WORLD_POSITION ),//mPropertySourcePosition ),
+ Source( self, Actor::Property::SIZE ),
+ Source( self, Actor::Property::WORLD_SCALE ),