Fix the warning log in Control causing the wrong position
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / magnifier / magnifier-impl.cpp
index 2a8cc3f..12205a6 100644 (file)
@@ -31,7 +31,8 @@
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/visuals/border-visual-properties.h>
 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
-#include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
+#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
 
 namespace Dali
 {
@@ -267,11 +268,11 @@ void Magnifier::SetFrameVisibility(bool visible)
     Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
 
     Property::Map map;
-    map[ Toolkit::VisualProperty::TYPE ] = Toolkit::Visual::BORDER;
+    map[ Toolkit::DevelVisual::Property::TYPE ] = Toolkit::Visual::BORDER;
     map[ Toolkit::BorderVisual::Property::COLOR ] = Color::WHITE;
     map[ Toolkit::BorderVisual::Property::SIZE   ] = IMAGE_BORDER_INDENT;
     Toolkit::Visual::Base borderVisual = visualFactory.CreateVisual( map );
-    borderVisual.SetOnStage( mFrame );
+    Toolkit::GetImplementation(borderVisual).SetOnStage( mFrame );
 
     Constraint constraint = Constraint::New<Vector3>( mFrame, Actor::Property::POSITION, EqualToConstraint() );
     constraint.AddSource( ParentSource( Actor::Property::WORLD_POSITION ) );