mFrame.SetProperty( Actor::Property::INHERIT_SCALE, true );
mFrame.SetResizePolicy( ResizePolicy::SIZE_FIXED_OFFSET_FROM_PARENT, Dimension::ALL_DIMENSIONS );
Vector3 sizeOffset(IMAGE_BORDER_INDENT*2.f - 2.f, IMAGE_BORDER_INDENT*2.f - 2.f, 0.0f);
- mFrame.SetSizeModeFactor( sizeOffset );
+ mFrame.SetProperty( Actor::Property::SIZE_MODE_FACTOR, sizeOffset );
Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();