+++ /dev/null
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-
-// EXTERNAL INCLUDES
-#include <sstream>
-
-// INTERNAL INCLUDES
-#include <dali-toolkit/internal/controls/image-view/masked-image-view-impl.h>
-
-namespace Dali
-{
-
-namespace Toolkit
-{
-
-namespace Internal
-{
-
-namespace // unnamed namespace
-{
-
-const char* CUSTOM_PROPERTY_NAMES[ Dali::Toolkit::MaskedImageView::CUSTOM_PROPERTY_COUNT ] =
-{
- "background-color",
- "source-size",
- "source-offset",
- "mask-size",
- "mask-offset"
-};
-
-const char* const MASKED_IMAGE_VIEW_VERTEX_SOURCE =
- "precision mediump float; \n"
- "uniform vec2 uTargetSize; \n"
- "uniform vec2 uSourceSize; \n"
- "uniform vec2 uSourceOffset; \n"
- "uniform vec2 uMaskSize; \n"
- "uniform vec2 uMaskOffset; \n"
- "varying vec2 vMaskTexCoord; \n"
- "void main() \n"
- "{ \n"
- " float x = uSourceSize.x*aPosition.x + uSourceOffset.x; \n"
- " float y = uSourceSize.y*aPosition.y + uSourceOffset.y; \n"
- " \n"
- " gl_Position = vec4( x/(uTargetSize.x*0.5), y/(uTargetSize.y*0.5), 0.0, 1.0 ); \n"
- " \n"
- " vMaskTexCoord.x = (uMaskSize.x*0.5 + x - uMaskOffset.x) / uMaskSize.x; \n"
- " vMaskTexCoord.y = (uMaskSize.y*0.5 + y - uMaskOffset.y) / uMaskSize.y; \n";
-
-const char* const MASKED_IMAGE_VIEW_VERTEX_SOURCE_ROTATE0 =
- " \n"
- " vTexCoord = aTexCoord; \n"
- "}";
-
-const char* const MASKED_IMAGE_VIEW_VERTEX_SOURCE_ROTATE90 =
- " \n"
- " vTexCoord.x = aTexCoord.y; \n"
- " vTexCoord.y = 1.0 - aTexCoord.x; \n"
- "}";
-
-const char* const MASKED_IMAGE_VIEW_VERTEX_SOURCE_ROTATE180 =
- " \n"
- " vTexCoord.x = 1.0 - aTexCoord.x; \n"
- " vTexCoord.y = 1.0 - aTexCoord.y; \n"
- "}";
-
-const char* const MASKED_IMAGE_VIEW_VERTEX_SOURCE_ROTATE270 =
- " \n"
- " vTexCoord.x = 1.0 - aTexCoord.y; \n"
- " vTexCoord.y = aTexCoord.x; \n"
- "}";
-
-const char* const MASKED_IMAGE_VIEW_FRAGMENT_SOURCE =
- "precision mediump float; \n"
- "varying vec2 vMaskTexCoord; \n"
- "void main() \n"
- "{ \n"
- " highp vec4 mask = texture2D(sEffect, vMaskTexCoord); \n"
- " gl_FragColor = texture2D(sTexture, vTexCoord) * vec4(1,1,1,mask.a); \n"
- "}";
-
-Vector2 EqualToConstraintVector2( const Vector2& current, const PropertyInput& property )
-{
- return property.GetVector2();
-}
-
-Vector2 GetSizeForAspectRatio( const Vector2& targetSize, float aspectRatio )
-{
- Vector2 sizeToKeepAspectRatio( targetSize );
-
- float targetAspectRatio( targetSize.width / targetSize.height );
-
- if( aspectRatio > targetAspectRatio )
- {
- sizeToKeepAspectRatio.width = sizeToKeepAspectRatio.height * aspectRatio;
- }
- else if ( aspectRatio < targetAspectRatio )
- {
- sizeToKeepAspectRatio.height = sizeToKeepAspectRatio.width / aspectRatio;
- }
-
- return sizeToKeepAspectRatio;
-}
-
-Vector2 ClampSourceSize( const Vector2& sourceSize, const Vector2& targetSize, float widthOverHeight, float maxSourceScale )
-{
- Vector2 clampedSize( sourceSize );
-
- Vector2 minSize( targetSize );
- if ( widthOverHeight > 0.0f )
- {
- minSize = GetSizeForAspectRatio( targetSize, widthOverHeight );
- }
-
- if ( clampedSize.width < minSize.width ||
- clampedSize.height < minSize.height )
- {
- clampedSize = minSize;
- }
- else if ( clampedSize.width > minSize.width *maxSourceScale ||
- clampedSize.height > minSize.height*maxSourceScale )
- {
- clampedSize = minSize * maxSourceScale;
- }
-
- return clampedSize;
-}
-
-Vector2 ClampSourceOffset( const Vector2& sourceOffset, const Vector2& targetSize, const Vector2& sourceSize )
-{
- Vector2 min, max;
-
- if ( sourceSize.width > targetSize.width )
- {
- float offset = (sourceSize.width - targetSize.width) * 0.5f;
- min.x = -offset;
- max.x = offset;
- }
-
- if ( sourceSize.height > targetSize.height )
- {
- float offset = (sourceSize.height - targetSize.height) * 0.5f;
- min.y = -offset;
- max.y = offset;
- }
-
- return Vector2( Clamp(sourceOffset.x, min.x, max.x), Clamp(sourceOffset.y, min.y, max.y) );
-}
-
-} // unnamed namespace
-
-Dali::Toolkit::MaskedImageView MaskedImageView::New( unsigned int targetWidth,
- unsigned int targetHeight,
- Image sourceImage,
- Image maskImage )
-{
- // Create the implementation
- MaskedImageView* maskedImageView = new MaskedImageView();
-
- // Pass ownership to CustomActor via derived handle
- Dali::Toolkit::MaskedImageView handle(*maskedImageView);
-
- // Second-phase init of the implementation
- // This can only be done after the CustomActor connection has been made...
- maskedImageView->Initialize( targetWidth, targetHeight, sourceImage, maskImage );
-
- return handle;
-}
-
-void MaskedImageView::SetSourceImage( Image sourceImage )
-{
- mSourceImageActor.SetImage( sourceImage );
-}
-
-Image MaskedImageView::GetSourceImage()
-{
- return mSourceImageActor.GetImage();
-}
-
-void MaskedImageView::SetMaskImage( Image maskImage )
-{
- mMaskImage = maskImage;
- mSourceImageActor.GetShaderEffect().SetEffectImage( maskImage );
-}
-
-Image MaskedImageView::GetMaskImage()
-{
- return mMaskImage;
-}
-
-Property::Index MaskedImageView::GetPropertyIndex( Dali::Toolkit::MaskedImageView::CustomProperty customProperty ) const
-{
- Property::Index index = Property::INVALID_INDEX;
-
- switch ( customProperty )
- {
- case Dali::Toolkit::MaskedImageView::BACKGROUND_COLOR:
- {
- index = mCustomProperties[ Dali::Toolkit::MaskedImageView::BACKGROUND_COLOR ];
- break;
- }
-
- case Dali::Toolkit::MaskedImageView::SOURCE_SIZE:
- {
- index = mCustomProperties[ Dali::Toolkit::MaskedImageView::SOURCE_SIZE ];
- break;
- }
-
- case Dali::Toolkit::MaskedImageView::SOURCE_OFFSET:
- {
- index = mCustomProperties[ Dali::Toolkit::MaskedImageView::SOURCE_OFFSET ];
- break;
- }
-
- case Dali::Toolkit::MaskedImageView::MASK_SIZE:
- {
- index = mCustomProperties[ Dali::Toolkit::MaskedImageView::MASK_SIZE ];
- break;
- }
-
- case Dali::Toolkit::MaskedImageView::MASK_OFFSET:
- {
- index = mCustomProperties[ Dali::Toolkit::MaskedImageView::MASK_OFFSET ];
- break;
- }
-
- default:
- break;
- }
-
- return index;
-}
-
-void MaskedImageView::Pause()
-{
- if ( mRenderTask )
- {
- mRenderTask.SetRefreshRate( RenderTask::REFRESH_ONCE );
- }
-}
-
-void MaskedImageView::Resume()
-{
- if ( mRenderTask )
- {
- mRenderTask.SetRefreshRate( RenderTask::REFRESH_ALWAYS );
- }
-}
-
-bool MaskedImageView::IsPaused() const
-{
- if( mRenderTask.GetRefreshRate() ) // REFRESH_ALWAYS
- {
- return false;
- }
- else // REFRESH_ONCE
- {
- return true;
- }
-}
-
-void MaskedImageView::SetEditMode( Dali::Toolkit::MaskedImageView::EditMode editMode )
-{
- Actor self = Self();
-
- mEditMode = editMode;
-
- if ( Dali::Toolkit::MaskedImageView::EDIT_DISABLED == editMode )
- {
- if ( mPanGestureDetector )
- {
- mPanGestureDetector.DetachAll();
- mPanGestureDetector.Reset();
- }
-
- if ( mPinchDetector )
- {
- mPinchDetector.DetachAll();
- mPinchDetector.Reset();
- }
- }
- else
- {
- if ( !mPanGestureDetector )
- {
- mPanGestureDetector = PanGestureDetector::New();
- mPanGestureDetector.Attach( self );
- mPanGestureDetector.DetectedSignal().Connect(this, &MaskedImageView::OnPan);
- }
-
- if ( !mPinchDetector )
- {
- mPinchDetector = PinchGestureDetector::New();
- mPinchDetector.Attach( self );
- mPinchDetector.DetectedSignal().Connect(this, &MaskedImageView::OnPinch);
- }
-
- if( Dali::Toolkit::MaskedImageView::EDIT_SOURCE == editMode )
- {
- // Re-clamp values to preserve image aspect-ratio etc.
- ClampSourceSizeAndOffset();
- }
- }
-}
-
-Dali::Toolkit::MaskedImageView::EditMode MaskedImageView::GetEditMode() const
-{
- return mEditMode;
-}
-
-void MaskedImageView::OnPropertySet( Property::Index index, Property::Value propertyValue )
-{
- // Ignore OnPropertySet if MaskedImageView is setting the properties
- if( !mSelfPropertySetting )
- {
- // Synchronize with user-supplied property values...
- if( mCustomProperties[ Dali::Toolkit::MaskedImageView::SOURCE_SIZE ] == index )
- {
- // Note that clamping will take effect when edit-mode is used later
- mSourcePosition.mStartPinchSize = propertyValue.Get<Vector2>();
- mSourcePosition.mCurrentPinchSize = propertyValue.Get<Vector2>();
- }
- else if( mCustomProperties[ Dali::Toolkit::MaskedImageView::SOURCE_OFFSET ] == index )
- {
- // Note that clamping will take effect when edit-mode is used later
- mSourcePosition.mPanOffset = propertyValue.Get<Vector2>();
- }
- else if( mCustomProperties[ Dali::Toolkit::MaskedImageView::MASK_SIZE ] == index )
- {
- mMaskPosition.mStartPinchSize = propertyValue.Get<Vector2>();
- mMaskPosition.mCurrentPinchSize = propertyValue.Get<Vector2>();
- }
- else if( mCustomProperties[ Dali::Toolkit::MaskedImageView::MASK_OFFSET ] == index )
- {
- mMaskPosition.mPanOffset = propertyValue.Get<Vector2>();
- }
- // else it's fine to do nothing here
- }
-}
-
-void MaskedImageView::OnPan(Actor source, PanGesture gesture)
-{
- // Used to flag whether edit mode is setting properties
- mSelfPropertySetting = true;
-
- Actor self = Self();
-
- if ( Dali::Toolkit::MaskedImageView::EDIT_SOURCE == mEditMode )
- {
- mSourcePosition.mPanOffset += gesture.displacement;
- mSourcePosition.mPanOffset = ClampSourceOffset( mSourcePosition.mPanOffset, mTargetSize, mSourcePosition.mCurrentPinchSize );
-
- self.SetProperty( GetPropertyIndex( Dali::Toolkit::MaskedImageView::SOURCE_OFFSET ), mSourcePosition.mPanOffset );
- }
- else // Edit mask
- {
- mMaskPosition.mPanOffset += gesture.displacement;
-
- self.SetProperty( GetPropertyIndex( Dali::Toolkit::MaskedImageView::MASK_OFFSET ), mMaskPosition.mPanOffset );
- }
-
- // Used to flag whether edit mode is setting properties
- mSelfPropertySetting = false;
-}
-
-void MaskedImageView::OnPinch(Actor actor, PinchGesture pinch)
-{
- // Used to flag whether edit mode is setting properties
- mSelfPropertySetting = true;
-
- Actor self = Self();
-
- if ( Dali::Toolkit::MaskedImageView::EDIT_SOURCE == mEditMode )
- {
- if ( pinch.state == Gesture::Started )
- {
- mSourcePosition.mStartPinchSize = mSourcePosition.mCurrentPinchSize;
- }
-
- mSourcePosition.mCurrentPinchSize = mSourcePosition.mStartPinchSize * pinch.scale;
-
- ClampSourceSizeAndOffset();
- }
- else // Edit mask
- {
- if ( pinch.state == Gesture::Started )
- {
- mMaskPosition.mStartPinchSize = mMaskPosition.mCurrentPinchSize;
- }
-
- mMaskPosition.mCurrentPinchSize = mMaskPosition.mStartPinchSize * pinch.scale;
-
- self.SetProperty( GetPropertyIndex( Dali::Toolkit::MaskedImageView::MASK_SIZE ), mMaskPosition.mCurrentPinchSize );
- }
-
- // Used to flag whether edit mode is setting properties
- mSelfPropertySetting = false;
-}
-
-void MaskedImageView::SetSourceAspectRatio( float widthOverHeight )
-{
- Actor self = Self();
-
- if ( widthOverHeight > 0.0f )
- {
- mWidthOverHeight = widthOverHeight;
-
- ClampSourceSizeAndOffset();
- }
- else
- {
- mWidthOverHeight = 0.0f; // ignore aspect-ratio
- }
-}
-
-float MaskedImageView::GetSourceAspectRatio() const
-{
- return mWidthOverHeight;
-}
-
-void MaskedImageView::SetMaximumSourceScale( float scale )
-{
- mMaximumSourceScale = scale;
-}
-
-float MaskedImageView::GetMaximumSourceScale() const
-{
- return mMaximumSourceScale;
-}
-
-void MaskedImageView::SetSourceRotation( MaskedImageView::ImageRotation newRotation )
-{
- if( mSourceRotation != newRotation )
- {
- bool oldLandscape( Dali::Toolkit::MaskedImageView::ROTATE_90 == mSourceRotation || Dali::Toolkit::MaskedImageView::ROTATE_270 == mSourceRotation );
- bool newLandscape( Dali::Toolkit::MaskedImageView::ROTATE_90 == newRotation || Dali::Toolkit::MaskedImageView::ROTATE_270 == newRotation );
-
- if ( oldLandscape != newLandscape )
- {
- // Changing between landscape & portraint, swap width & height
- float temp = mSourcePosition.mCurrentPinchSize.width;
- mSourcePosition.mCurrentPinchSize.width = mSourcePosition.mCurrentPinchSize.height;
- mSourcePosition.mCurrentPinchSize.height = temp;
- }
-
- mSourceRotation = newRotation;
-
- ApplyMaskedImageShader( newRotation );
-
- ClampSourceSizeAndOffset();
- }
-}
-
-MaskedImageView::ImageRotation MaskedImageView::GetSourceRotation() const
-{
- return mSourceRotation;
-}
-
-Dali::Toolkit::MaskedImageView::MaskedImageViewSignal& MaskedImageView::MaskFinishedSignal()
-{
- return mMaskFinishedSignal;
-}
-
-MaskedImageView::MaskedImageView()
-: ControlImpl(true),
- mEditMode( Dali::Toolkit::MaskedImageView::EDIT_DISABLED ),
- mSelfPropertySetting( false ),
- mSourceRotation( Dali::Toolkit::MaskedImageView::ROTATE_0 ),
- mWidthOverHeight( 0.0f ),
- mMaximumSourceScale( Dali::Toolkit::MaskedImageView::DEFAULT_MAXIMUM_SOURCE_SCALE )
-{
-}
-
-void MaskedImageView::Initialize( unsigned int targetWidth,
- unsigned int targetHeight,
- Image sourceImage,
- Image maskImage )
-{
- Actor self = Self();
-
- // Register custom properties
-
- mTargetSize = Vector2( static_cast<float>(targetWidth), static_cast<float>(targetHeight) );
-
- mCustomProperties[ Dali::Toolkit::MaskedImageView::BACKGROUND_COLOR ]
- = self.RegisterProperty( CUSTOM_PROPERTY_NAMES[ Dali::Toolkit::MaskedImageView::BACKGROUND_COLOR ], Color::BLACK );
-
- mCustomProperties[ Dali::Toolkit::MaskedImageView::SOURCE_SIZE ]
- = self.RegisterProperty( CUSTOM_PROPERTY_NAMES[ Dali::Toolkit::MaskedImageView::SOURCE_SIZE ], mTargetSize );
-
- mCustomProperties[ Dali::Toolkit::MaskedImageView::SOURCE_OFFSET ]
- = self.RegisterProperty( CUSTOM_PROPERTY_NAMES[ Dali::Toolkit::MaskedImageView::SOURCE_OFFSET ], Vector2::ZERO );
-
- mCustomProperties[ Dali::Toolkit::MaskedImageView::MASK_SIZE ]
- = self.RegisterProperty( CUSTOM_PROPERTY_NAMES[ Dali::Toolkit::MaskedImageView::MASK_SIZE ], mTargetSize );
-
- mCustomProperties[ Dali::Toolkit::MaskedImageView::MASK_OFFSET ]
- = self.RegisterProperty( CUSTOM_PROPERTY_NAMES[ Dali::Toolkit::MaskedImageView::MASK_OFFSET ], Vector2::ZERO );
-
- // Create destination image (FBO)
- mDestinationImage = FrameBufferImage::New( targetWidth, targetHeight, Pixel::RGBA8888 );
-
- // Create source actor for off-screen image processing
- mSourceImageActor = ImageActor::New( sourceImage );
- self.Add( mSourceImageActor );
- mSourceImageActor.SetParentOrigin( ParentOrigin::CENTER );
- mSourceImageActor.SetPositionInheritanceMode( DONT_INHERIT_POSITION );
- mSourceImageActor.SetInheritRotation( false );
- mSourceImageActor.SetInheritScale( false );
- mSourceImageActor.SetColorMode( USE_OWN_COLOR );
- mSourceImageActor.SetSize( Vector3::ONE );
-
- // Apply masking effect to source actor
- mMaskImage = maskImage;
- ApplyMaskedImageShader( Dali::Toolkit::MaskedImageView::ROTATE_0 );
-
- // Create actor to display result of off-screen rendering
- mDestinationImageActor = ImageActor::New( mDestinationImage );
- self.Add( mDestinationImageActor );
- mDestinationImageActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
- mDestinationImageActor.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );
-
- // Start the masking operation
- mRenderTask = Stage::GetCurrent().GetRenderTaskList().CreateTask();
- mRenderTask.SetSourceActor( mSourceImageActor );
- mRenderTask.SetTargetFrameBuffer( mDestinationImage );
- mRenderTask.SetInputEnabled( false );
- mRenderTask.SetExclusive( true );
- mRenderTask.SetClearEnabled( true );
- mRenderTask.ApplyConstraint( Constraint::New<Vector4>( RenderTask::CLEAR_COLOR,
- Source( self, mCustomProperties[ Dali::Toolkit::MaskedImageView::BACKGROUND_COLOR ] ),
- EqualToConstraint() ) );
- mRenderTask.FinishedSignal().Connect( this, &MaskedImageView::OnRenderTaskFinished );
-
- // Edit mode initialization
- mSourcePosition.mCurrentPinchSize = Vector2( targetWidth, targetHeight );
- mMaskPosition.mCurrentPinchSize = mSourcePosition.mCurrentPinchSize;
-}
-
-void MaskedImageView::ApplyMaskedImageShader( ImageRotation rotation )
-{
- Actor self = Self();
-
- // Vertex shader has different postfix for each rotation
- std::stringstream vertexSource;
- vertexSource << MASKED_IMAGE_VIEW_VERTEX_SOURCE;
- if( Dali::Toolkit::MaskedImageView::ROTATE_90 == rotation )
- {
- vertexSource << MASKED_IMAGE_VIEW_VERTEX_SOURCE_ROTATE90;
- }
- else if( Dali::Toolkit::MaskedImageView::ROTATE_180 == rotation )
- {
- vertexSource << MASKED_IMAGE_VIEW_VERTEX_SOURCE_ROTATE180;
- }
- else if( Dali::Toolkit::MaskedImageView::ROTATE_270 == rotation )
- {
- vertexSource << MASKED_IMAGE_VIEW_VERTEX_SOURCE_ROTATE270;
- }
- else // Default to Dali::Toolkit::MaskedImageView::ROTATE_0
- {
- vertexSource << MASKED_IMAGE_VIEW_VERTEX_SOURCE_ROTATE0;
- }
-
- ShaderEffect shader = ShaderEffect::New( vertexSource.str(),
- MASKED_IMAGE_VIEW_FRAGMENT_SOURCE,
- GeometryType( GEOMETRY_TYPE_IMAGE ),
- ShaderEffect::GeometryHints( ShaderEffect::HINT_BLENDING ) );
-
- shader.SetUniform( "uTargetSize", mTargetSize );
- shader.SetUniform( "uSourceSize", mTargetSize );
- shader.ApplyConstraint( Constraint::New<Vector2>( shader.GetPropertyIndex( "uSourceSize" ),
- Source( self, mCustomProperties[ Dali::Toolkit::MaskedImageView::SOURCE_SIZE ] ),
- EqualToConstraintVector2 ) );
- shader.SetUniform( "uSourceOffset", Vector2::ZERO );
- shader.ApplyConstraint( Constraint::New<Vector2>( shader.GetPropertyIndex( "uSourceOffset" ),
- Source( self, mCustomProperties[ Dali::Toolkit::MaskedImageView::SOURCE_OFFSET ] ),
- EqualToConstraintVector2 ) );
- shader.SetUniform( "uMaskSize", mTargetSize );
- shader.ApplyConstraint( Constraint::New<Vector2>( shader.GetPropertyIndex( "uMaskSize" ),
- Source( self, mCustomProperties[ Dali::Toolkit::MaskedImageView::MASK_SIZE ] ),
- EqualToConstraintVector2 ) );
- shader.SetUniform( "uMaskOffset", mTargetSize );
- shader.ApplyConstraint( Constraint::New<Vector2>( shader.GetPropertyIndex( "uMaskOffset" ),
- Source( self, mCustomProperties[ Dali::Toolkit::MaskedImageView::MASK_OFFSET ] ),
- EqualToConstraintVector2 ) );
-
- shader.SetEffectImage( mMaskImage );
- mSourceImageActor.SetShaderEffect( shader );
-}
-
-void MaskedImageView::ClampSourceSizeAndOffset()
-{
- float rotatedAspectRatio( mWidthOverHeight );
- if( mWidthOverHeight > 0.0f &&
- ( Dali::Toolkit::MaskedImageView::ROTATE_90 == mSourceRotation ||
- Dali::Toolkit::MaskedImageView::ROTATE_270 == mSourceRotation ) )
- {
- rotatedAspectRatio = 1.0f / mWidthOverHeight;
- }
-
- Actor self = Self();
-
- mSourcePosition.mCurrentPinchSize = ClampSourceSize( mSourcePosition.mCurrentPinchSize, mTargetSize, rotatedAspectRatio, mMaximumSourceScale );
- self.SetProperty( GetPropertyIndex( Dali::Toolkit::MaskedImageView::SOURCE_SIZE ), mSourcePosition.mCurrentPinchSize );
-
- mSourcePosition.mPanOffset = ClampSourceOffset( mSourcePosition.mPanOffset, mTargetSize, mSourcePosition.mCurrentPinchSize );
- self.SetProperty( GetPropertyIndex( Dali::Toolkit::MaskedImageView::SOURCE_OFFSET ), mSourcePosition.mPanOffset );
-}
-
-MaskedImageView::~MaskedImageView()
-{
- // Guard to allow handle destruction after Core has been destroyed
- if( Stage::IsInstalled() )
- {
- Stage::GetCurrent().GetRenderTaskList().RemoveTask( mRenderTask );
- }
-}
-
-void MaskedImageView::OnRenderTaskFinished( Dali::RenderTask& renderTask )
-{
- Toolkit::MaskedImageView handle( GetOwner() );
- mMaskFinishedSignal.Emit( handle );
-}
-
-} // namespace Internal
-
-} // namespace Toolkit
-
-} // namespace Dali