self.Add( mSourceImageActor );
mSourceImageActor.SetParentOrigin( ParentOrigin::CENTER );
mSourceImageActor.SetPositionInheritanceMode( DONT_INHERIT_POSITION );
- mSourceImageActor.SetInheritRotation( false );
+ mSourceImageActor.SetInheritOrientation( false );
mSourceImageActor.SetInheritScale( false );
mSourceImageActor.SetColorMode( USE_OWN_COLOR );
mSourceImageActor.SetSize( Vector3::ONE );