{
class ImageView : public Control
{
- protected:
+protected:
/**
* Construct a new ImageView.
*/
virtual ~ImageView();
-
-
public:
/**
* Create a new ImageView.
virtual float GetWidthForHeight( float height );
private:
- /**
- * Attaches mImage member to the renderer, creating the renderers, samplers, meshes and materials if needed
- *
- * @pre mImage has been initialised
- */
- void AttachImage();
-
-private:
// Undefined
ImageView( const ImageView& );
ImageView& operator=( const ImageView& );