-// Copyright (c) 2016 Samsung Electronics Co., Ltd.
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// CLASS HEADER
#include "image-view-impl.h"
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
mPropertyMap.Clear();
mVisual = Toolkit::VisualFactory::Get().CreateVisual( image );
- RegisterVisual( Toolkit::ImageView::Property::IMAGE, mVisual );
+ DevelControl::RegisterVisual( *this, Toolkit::ImageView::Property::IMAGE, mVisual );
RelayoutRequest();
}
mImage.Reset();
mVisual = Toolkit::VisualFactory::Get().CreateVisual( mPropertyMap );
- RegisterVisual( Toolkit::ImageView::Property::IMAGE, mVisual );
+ DevelControl::RegisterVisual( *this, Toolkit::ImageView::Property::IMAGE, mVisual );
RelayoutRequest();
}
mPropertyMap.Clear();
mVisual = Toolkit::VisualFactory::Get().CreateVisual( url, size );
- RegisterVisual( Toolkit::ImageView::Property::IMAGE, mVisual );
+ DevelControl::RegisterVisual( *this, Toolkit::ImageView::Property::IMAGE, mVisual );
RelayoutRequest();
}
}
}
+void ImageView::OnStageConnection( int depth )
+{
+ if( mImage )
+ {
+ mImage.UploadedSignal().Emit( mImage );
+ }
+
+ Dali::ResourceImage resourceImage = Dali::ResourceImage::DownCast( mImage );
+ if( resourceImage )
+ {
+ resourceImage.LoadingFinishedSignal().Emit( resourceImage );
+ }
+
+ Control::OnStageConnection( depth ); // Enabled visuals will be put on stage
+}
+
Vector3 ImageView::GetNaturalSize()
{
if( mVisual )